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Get the Big Paintball Unlock All script

The Big Paintball Unlock All script code is below. Copy & inject it into the game. Enjoy!

BIG Paintball! - auto unlocks all guns inside of big paintball (works krnl, fluxus, and kwiw x and much more)
local library = require(game:GetService("ReplicatedStorage").Framework.Library)
 
local env = getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.Game["First Person Controller"])
 
local unlock_all = true
 
--// Gun Bypass
local old_fire = library.Network.Fire
library.Network.Fire = newcclosure(function(self, ...)
   local args = {...}
 
   if unlock_all and tostring(self) == "Request Respawn" then
       args[1] = "1"
   end
 
   return old_fire(self, unpack(args))
end)
 
local old_own = env.DoesOwnGun
env.DoesOwnGun = function(...)
   return (unlock_all and true) or old_own(...)
end
--
 
--// Unlock All
local old_own_gun = library.GunCmds.DoesOwnGun
library.GunCmds.DoesOwnGun = newcclosure(function(self, ...)
   return (unlock_all and true) or old_own_gun(self, ...)
end)
--
 
--// Unlock Offsale
for _, gun in next, library.Directory.Guns do
   gun["offsale"] = false
end
--