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Get the BLAST SOUND

The BLAST SOUND code is below. Copy & inject it into the game. Enjoy!

--// Doesn't work if RespectFilteringEnabled is enabled
print(game:GetService("SoundService").RespectFilteringEnabled)

--// Get's every sound instance in workspace and play's it (Earrape btw)
for _, sound in next, workspace:GetDescendants() do
   if sound:IsA("Sound") then
       sound:Play()
   end
end