All content on our site is free and will always be free.

Please consider supporting us with disabling your AdBlock software and to gain access to thousands of free content!

Not sure how to disable AdBLock? Follow this tutorial: How to disable AdBlock

Get the *Blatant* Hitbox Expander

The *Blatant* Hitbox Expander code is below. Copy & inject it into the game. Enjoy!

-- loop
game:GetService("RunService").Stepped:Connect(function()
    -- gets all players in the server
    for _, player in next, game:GetService("Players"):GetPlayers() do
        -- checks if the player found was not the local player, so the local player doesnt get his hitbox extended
        if player ~= game:GetService("Players").LocalPlayer then
            -- finds humanoid root part, then changes transparecy and can collide so you can walk through the hitbox and it wont be wonky
            if player.Character:FindFirstChild("HumanoidRootPart") then
                player.Character["HumanoidRootPart"].CanCollide = false
                player.Character["HumanoidRootPart"].Transparency = 0.5
            end
            
            -- changes the humanoidrootpart size (basically the main code)
            if player.Character["HumanoidRootPart"].Size ~= Vector3.new(20, 20, 20) then
                player.Character["HumanoidRootPart"].Size = Vector3.new(20, 20, 20)
            end
        end
    end
end)