All content on our site is free and will always be free.

Please consider supporting us with disabling your AdBlock software and to gain access to thousands of free content!

Not sure how to disable AdBLock? Follow this tutorial: How to disable AdBlock

Get the Boxing Simulator AUTO FARM – AUTO SELL – AUTO DNA & MORE! FREE SCRIPT

The Boxing Simulator AUTO FARM – AUTO SELL – AUTO DNA & MORE! FREE SCRIPT code is below. Copy & inject it into the game. Enjoy!

Features:

- AUTO FARM
- AUTO SELL
- AUTO DNA
- AUTO GLOVES
- AUTO ENERGY
- PICKUP COINS
- PICKUP EGGS
- PICKUP TROPHIES
- AUTO HATCH
- AND MORE!

Created by Bennett#1897
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
-- vars
local players = game:GetService('Players')
local plyrhum = game:GetService('Players').LocalPlayer.Character.Humanoid
local plyr = game:GetService('Players').LocalPlayer.Character.HumanoidRootPart


getgenv().pickupc = false
getgenv().autosell = false
getgenv().autofarm = false
getgenv().autodna = false
getgenv().autoglove = false
getgenv().boss1 = false
getgenv().pickupe = false
getgenv().pickupt = false
getgenv().autohatch = false
getgenv().energy = false
getgenv().npcfarm = false





-- functions
function sell() 
 spawn(function() while getgenv().autosell == true do
   game:GetService("ReplicatedStorage").Events.SellRequest:FireServer()
   wait(1)
   end
  end)
end

function npcfarm(npc)
    spawn(function()
        while getgenv().npcfarm == true do
            local plyr = game:GetService('Players').LocalPlayer.Character.HumanoidRootPart
            for i,v in pairs(game:GetService("Workspace").Dungeon.Rooms:GetDescendants()) do
                if v.Name == npc then
                   repeat wait()
                    plyr.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,3 ) 
                    mouse1press()
                   until v.Humanoid.Health <= 0 or getgenv().npcfarm == false 
                end
               end
            end
    end)
end

function worldtp(world)
    spawn(function()
        if game:GetService("Workspace").IslandUnlock[world] then
        plyr.CFrame = game:GetService("Workspace").IslandUnlock[world].CFrame
        end
    end)
end

function energy() 
    spawn(function() while getgenv().energy == true do
        game:GetService("ReplicatedStorage").Events.UpgradeEnergy:FireServer()
      wait()
      end
     end)
   end

function autohatch()
    spawn(function()
        while getgenv().autohatch == true and wait() do 
    game:GetService("ReplicatedStorage").Events.BuyEgg:FireServer(unpack(hatcharg))
    end
    end)
    end

function farm()
    spawn(function() while getgenv().autofarm == true do
        local puncht
        wait()
        for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
            if v.Name == 'Punch' then
                puncht = v
            end
        end
        for i,v in pairs(game:GetService("Players").LocalPlayer:GetDescendants()) do
            if v.Name == 'Punch' then
                puncht = v
            end
        end
     plyrhum:EquipTool(puncht)
     wait()
     mouse1press()
     end
 end)
end

function boss1() 
    spawn(function()
        while getgenv().boss1 == true do
            local plyr = game:GetService('Players').LocalPlayer.Character.HumanoidRootPart
                for i,v in pairs(game:GetService("Workspace").Boss:GetDescendants()) do
                if v.Name == 'HumanoidRootPart' then
                    repeat wait()
                        plyr.CFrame = v.CFrame * CFrame.new(0, 0, 3)
                        mouse1press()
                    until v == nil  or getgenv().boss1 == false
                 end
              end
            end
    end)
end

function dna() 
    spawn(function() while getgenv().autodna == true do
      game:GetService("ReplicatedStorage").Events.BuyAllDNA:FireServer()
      wait()
      end
     end)
   end

function glove() 
    spawn(function() while getgenv().autoglove == true do
      game:GetService("ReplicatedStorage").Events.BuyAllGlove:FireServer()
      wait()
      end
     end)
   end

   function pickupc()
    spawn(function()
        while getgenv().pickupc == true and task.wait() do 
            local plyr = game:GetService('Players').LocalPlayer.Character.HumanoidRootPart
            for i,v in pairs(game:GetService("Workspace").Coins:GetDescendants()) do
                if v.Name == 'HumanoidRootPart' then
                        v.CFrame = plyr.CFrame
                end    
            end
         end
    end)
end

function pickupe()
    spawn(function()
        while getgenv().pickupe == true and task.wait() do 
            local plyr = game:GetService('Players').LocalPlayer.Character.HumanoidRootPart
            for i,v in pairs(game:GetService("Workspace").Canes:GetDescendants()) do
                if v.Name == 'HumanoidRootPart' then
                        v.CFrame = plyr.CFrame
                end    
            end
         end
    end)
end

function pickupt()
    spawn(function()
        local plyr = game:GetService('Players').LocalPlayer.Character.HumanoidRootPart
        while getgenv().pickupt == true and task.wait() do 
            for i,v in pairs(game:GetService("Workspace").Trophies:GetDescendants()) do
                if v.Name == 'HumanoidRootPart' then
                        v.CFrame = plyr.CFrame
                end    
            end
         end
    end)
end

-- gui 
local w = library:CreateWindow("BennettV1") -- Creates the window

local b = w:CreateFolder("Farm") 

local f = w:CreateFolder("Pickup") 

local k = w:CreateFolder("Eggs") 

local x = w:CreateFolder("Worlds") 

local l = w:CreateFolder("NPC Farm") 

local a = w:CreateFolder('Misc')


b:Toggle("Auto Farm",function(bool)
    getgenv().autofarm = bool
    if bool then
        farm()
    end
end)

b:Toggle("Auto Sell",function(bool)
    getgenv().autosell = bool
    if bool then
        sell()
    end
end)

b:Toggle("Auto DNA",function(bool)
    getgenv().autodna = bool
    if bool then
        dna()
    end
end)

b:Toggle("Auto Gloves",function(bool)
    getgenv().autoglove = bool
    if bool then
        glove()
    end
end)

b:Toggle("Auto Energy",function(bool)
    getgenv().energy = bool
    if bool then
        energy()
    end
end)

f:Toggle("Pickup Coins",function(bool)
    getgenv().pickupc = bool
    if bool then
        pickupc()
    end
end)

f:Toggle("Pickup Eggs",function(bool)
    getgenv().pickupe = bool
    if bool then
        pickupe()
    end
end)

f:Toggle("Pickup Trophies",function(bool)
    getgenv().pickupt = bool
    if bool then
        pickupt()
    end
end)

k:Dropdown("Select Egg",{"basic","uncommon","rare", "epic", "legendary", "mythical", "divine", "arcane", "mystic","celestial", "supreme", "impostor", "infinity", "magma", "easter" },true,function(value) 
    hatcharg = {
        [1] = value,
        [2] = false
    }
end)

k:Toggle("Auto Hatch",function(bool)
    getgenv().autohatch = bool
    if bool then
        if hatcharg then
            wait(2)
        autohatch(hatcharg)
        end
    end
end)
local selectedworld
x:Dropdown("Select World",{"FascinatingFire","VastVolcanoes","SparkyStorms", "GlisteringGalaxy", "WinterWonderland", "MysteriousMoon", "WackyWaters", "DesertDream", "ImaginativeInfinity","MightyMagma"},true,function(value2) 
    selectedworld = value2
end)

x:Button("Teleport To World",function()
    if selectedworld then
    worldtp(selectedworld)
    end
end)

local enemy 
l:Dropdown("Select NPC To Farm",{"Skeleton","Armored","Boss"},true,function(value3) 
    enemy = value3
end)

l:Toggle("Auto Farm",function(bool)
    getgenv().npcfarm = bool
    if bool then
        if enemy then
        npcfarm(enemy)
        end
    end
end)

l:Toggle("Farm Bunny Boss",function(bool)
    getgenv().boss1 = bool
    if bool then
        boss1()
    end
end)

a:Label("Created By Bennett#1897",{
    TextSize = 17; -- Self Explaining
    TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
    BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
    
}) 

a:Label("Contact Me On Discord",{
    TextSize = 17; -- Self Explaining
    TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
    BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
    
}) 

a:Label("If Something Stops Working",{
    TextSize = 17; -- Self Explaining
    TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
    BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
    
}) 

a:Label("UI: Wally Ui v3",{
    TextSize = 17; -- Self Explaining
    TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
    BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
    
}) 

a:DestroyGui()