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Get the Hats To Parts

The Hats To Parts code is below. Copy & inject it into the game. Enjoy!

for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
    if v:IsA("Accessory") then
        if v.Handle:FindFirstChildOfClass("Mesh") or v.Handle:FindFirstChildOfClass("SpecialMesh") then
            if v.Handle:FindFirstChildOfClass("SpecialMesh") then
                v.Handle:FindFirstChildOfClass("SpecialMesh"):Remove()
            end
        end
    end
end