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Get the Hats To Parts
The Hats To Parts code is below. Copy & inject it into the game. Enjoy!
for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Accessory") then
if v.Handle:FindFirstChildOfClass("Mesh") or v.Handle:FindFirstChildOfClass("SpecialMesh") then
if v.Handle:FindFirstChildOfClass("SpecialMesh") then
v.Handle:FindFirstChildOfClass("SpecialMesh"):Remove()
end
end
end
end