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Get the PrisonRunner v.1

The PrisonRunner v.1 code is below. Copy & inject it into the game. Enjoy!

This script is made by me.
Other admin and GUIS are made by other people!
-- Gui to Lua
-- Version: 3.2

-- Instances:

local PrisonRunnerV1 = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local ScriptsTab = Instance.new("Frame")
local AllGuns = Instance.new("TextButton")
local KillAura = Instance.new("TextButton")
local BTools = Instance.new("TextButton")
local ModGun = Instance.new("TextButton")
local Speed = Instance.new("TextButton")
local ArrestCrim = Instance.new("TextButton")
local KillAll = Instance.new("TextButton")
local SuperPunch = Instance.new("TextButton")
local Title = Instance.new("TextLabel")
local ScriptsBut = Instance.new("TextButton")
local Teleports = Instance.new("TextButton")
local TeleportsTab = Instance.new("Frame")
local Armory = Instance.new("TextButton")
local Nexus = Instance.new("TextButton")
local BackTP = Instance.new("TextButton")
local CafeTP = Instance.new("TextButton")
local Yard = Instance.new("TextButton")
local CrimBaseTP = Instance.new("TextButton")
local AdminsTab = Instance.new("Frame")
local Septex = Instance.new("TextButton")
local TigerAdmin = Instance.new("TextButton")
local OpAdmin = Instance.new("TextButton")
local PrisonFricker = Instance.new("TextButton")
local OPGui = Instance.new("TextButton")
local PrevailX = Instance.new("TextButton")
local Extra = Instance.new("TextButton")
local CreditsTab = Instance.new("Frame")
local Note1 = Instance.new("TextLabel")
local Credit = Instance.new("TextLabel")
local Page2 = Instance.new("TextButton")
local ScriptsTab2 = Instance.new("Frame")
local InvGuns = Instance.new("TextButton")
local Arrest = Instance.new("TextButton")
local Fling = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local Page1 = Instance.new("TextButton")
local Teams = Instance.new("TextButton")
local TeamsTab = Instance.new("Frame")
local TextLabel_2 = Instance.new("TextLabel")
local Inmate = Instance.new("TextButton")
local Cop = Instance.new("TextButton")
local Neutral = Instance.new("TextButton")
local Criminal = Instance.new("TextButton")
local HomeTab = Instance.new("Frame")
local TextLabel_3 = Instance.new("TextLabel")
local TextLabel_4 = Instance.new("TextLabel")
local Title_2 = Instance.new("TextLabel")
local Credit_2 = Instance.new("TextLabel")
local Page3 = Instance.new("TextButton")
local ScriptsTab3 = Instance.new("Frame")
local Fly = Instance.new("TextButton")
local TextLabel_5 = Instance.new("TextLabel")
local Noclip = Instance.new("TextButton")

--Properties:

PrisonRunnerV1.Name = "PrisonRunner V.1"
PrisonRunnerV1.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")

Main.Name = "Main"
Main.Parent = PrisonRunnerV1
Main.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
Main.BorderColor3 = Color3.fromRGB(117, 117, 117)
Main.Position = UDim2.new(0.0477975644, 0, 0.396584451, 0)
Main.Size = UDim2.new(0, 517, 0, 277)
Main.Active = true
Main.Draggable = true

ScriptsTab.Name = "ScriptsTab"
ScriptsTab.Parent = Main
ScriptsTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
ScriptsTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
ScriptsTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
ScriptsTab.Size = UDim2.new(0, 283, 0, 263)

AllGuns.Name = "All Guns"
AllGuns.Parent = ScriptsTab
AllGuns.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
AllGuns.BorderColor3 = Color3.fromRGB(184, 184, 184)
AllGuns.Position = UDim2.new(0.541627347, 0, 0.0385581441, 0)
AllGuns.Size = UDim2.new(0, 119, 0, 50)
AllGuns.Font = Enum.Font.TitilliumWeb
AllGuns.Text = "Guns Giver"
AllGuns.TextColor3 = Color3.fromRGB(0, 0, 0)
AllGuns.TextSize = 36.000

KillAura.Name = "Kill Aura"
KillAura.Parent = ScriptsTab
KillAura.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
KillAura.BorderColor3 = Color3.fromRGB(184, 184, 184)
KillAura.Position = UDim2.new(0.541627347, 0, 0.281904161, 0)
KillAura.Size = UDim2.new(0, 119, 0, 50)
KillAura.Font = Enum.Font.TitilliumWeb
KillAura.Text = "Kill Aura"
KillAura.TextColor3 = Color3.fromRGB(0, 0, 0)
KillAura.TextSize = 36.000

BTools.Name = "BTools"
BTools.Parent = ScriptsTab
BTools.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
BTools.BorderColor3 = Color3.fromRGB(184, 184, 184)
BTools.Position = UDim2.new(0.0411598161, 0, 0.510041118, 0)
BTools.Size = UDim2.new(0, 119, 0, 50)
BTools.Font = Enum.Font.TitilliumWeb
BTools.Text = "BTools"
BTools.TextColor3 = Color3.fromRGB(0, 0, 0)
BTools.TextSize = 36.000

ModGun.Name = "Mod Gun"
ModGun.Parent = ScriptsTab
ModGun.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
ModGun.BorderColor3 = Color3.fromRGB(184, 184, 184)
ModGun.Position = UDim2.new(0.541627347, 0, 0.510041118, 0)
ModGun.Size = UDim2.new(0, 119, 0, 50)
ModGun.Font = Enum.Font.TitilliumWeb
ModGun.Text = "Mod Guns"
ModGun.TextColor3 = Color3.fromRGB(0, 0, 0)
ModGun.TextSize = 36.000

Speed.Name = "Speed"
Speed.Parent = ScriptsTab
Speed.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Speed.BorderColor3 = Color3.fromRGB(184, 184, 184)
Speed.Position = UDim2.new(0.541627347, 0, 0.753387094, 0)
Speed.Size = UDim2.new(0, 119, 0, 50)
Speed.Font = Enum.Font.TitilliumWeb
Speed.Text = "Speed (50)"
Speed.TextColor3 = Color3.fromRGB(0, 0, 0)
Speed.TextSize = 36.000

ArrestCrim.Name = "ArrestCrim"
ArrestCrim.Parent = ScriptsTab
ArrestCrim.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
ArrestCrim.BorderColor3 = Color3.fromRGB(184, 184, 184)
ArrestCrim.Position = UDim2.new(0.0414601639, 0, 0.281904161, 0)
ArrestCrim.Size = UDim2.new(0, 119, 0, 50)
ArrestCrim.Font = Enum.Font.TitilliumWeb
ArrestCrim.Text = "Arrest Criminals"
ArrestCrim.TextColor3 = Color3.fromRGB(0, 0, 0)
ArrestCrim.TextScaled = true
ArrestCrim.TextSize = 25.000
ArrestCrim.TextWrapped = true

KillAll.Name = "KillAll"
KillAll.Parent = ScriptsTab
KillAll.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
KillAll.BorderColor3 = Color3.fromRGB(184, 184, 184)
KillAll.Position = UDim2.new(0.0446933843, 0, 0.749584854, 0)
KillAll.Size = UDim2.new(0, 119, 0, 50)
KillAll.Font = Enum.Font.TitilliumWeb
KillAll.Text = "Kill All"
KillAll.TextColor3 = Color3.fromRGB(0, 0, 0)
KillAll.TextSize = 36.000

SuperPunch.Name = "SuperPunch"
SuperPunch.Parent = ScriptsTab
SuperPunch.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
SuperPunch.BorderColor3 = Color3.fromRGB(184, 184, 184)
SuperPunch.Position = UDim2.new(0.0433941223, 0, 0.0385581255, 0)
SuperPunch.Size = UDim2.new(0, 119, 0, 50)
SuperPunch.Font = Enum.Font.TitilliumWeb
SuperPunch.Text = "Super Punch"
SuperPunch.TextColor3 = Color3.fromRGB(0, 0, 0)
SuperPunch.TextSize = 27.000
SuperPunch.TextWrapped = true

Title.Name = "Title"
Title.Parent = Main
Title.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Title.BorderColor3 = Color3.fromRGB(184, 184, 184)
Title.Position = UDim2.new(0, 0, -0.133574009, 0)
Title.Size = UDim2.new(0, 192, 0, 37)
Title.Font = Enum.Font.TitilliumWeb
Title.Text = "PrisonRunner v.1"
Title.TextColor3 = Color3.fromRGB(0, 0, 0)
Title.TextSize = 28.000

ScriptsBut.Name = "ScriptsBut"
ScriptsBut.Parent = Main
ScriptsBut.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
ScriptsBut.BorderColor3 = Color3.fromRGB(184, 184, 184)
ScriptsBut.Position = UDim2.new(0.0154738883, 0, 0.0613718405, 0)
ScriptsBut.Size = UDim2.new(0, 119, 0, 50)
ScriptsBut.Font = Enum.Font.TitilliumWeb
ScriptsBut.Text = "Normal Scripts"
ScriptsBut.TextColor3 = Color3.fromRGB(0, 0, 0)
ScriptsBut.TextSize = 23.000

Teleports.Name = "Teleports"
Teleports.Parent = Main
Teleports.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Teleports.BorderColor3 = Color3.fromRGB(184, 184, 184)
Teleports.Position = UDim2.new(0.0154738883, 0, 0.288808674, 0)
Teleports.Size = UDim2.new(0, 119, 0, 50)
Teleports.Font = Enum.Font.TitilliumWeb
Teleports.Text = "Teleports"
Teleports.TextColor3 = Color3.fromRGB(0, 0, 0)
Teleports.TextSize = 23.000

TeleportsTab.Name = "TeleportsTab"
TeleportsTab.Parent = Main
TeleportsTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
TeleportsTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
TeleportsTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
TeleportsTab.Size = UDim2.new(0, 283, 0, 263)
TeleportsTab.Visible = false

Armory.Name = "Armory"
Armory.Parent = TeleportsTab
Armory.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Armory.BorderColor3 = Color3.fromRGB(184, 184, 184)
Armory.Position = UDim2.new(0.0414601639, 0, 0.0385581441, 0)
Armory.Size = UDim2.new(0, 119, 0, 50)
Armory.Font = Enum.Font.TitilliumWeb
Armory.Text = "Armory TP"
Armory.TextColor3 = Color3.fromRGB(0, 0, 0)
Armory.TextSize = 36.000

Nexus.Name = "Nexus"
Nexus.Parent = TeleportsTab
Nexus.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Nexus.BorderColor3 = Color3.fromRGB(184, 184, 184)
Nexus.Position = UDim2.new(0.0414601639, 0, 0.281904161, 0)
Nexus.Size = UDim2.new(0, 119, 0, 50)
Nexus.Font = Enum.Font.TitilliumWeb
Nexus.Text = "Nexus TP"
Nexus.TextColor3 = Color3.fromRGB(0, 0, 0)
Nexus.TextScaled = true
Nexus.TextSize = 25.000
Nexus.TextWrapped = true

BackTP.Name = "BackTP"
BackTP.Parent = TeleportsTab
BackTP.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
BackTP.BorderColor3 = Color3.fromRGB(184, 184, 184)
BackTP.Position = UDim2.new(0.541627347, 0, 0.0385581441, 0)
BackTP.Size = UDim2.new(0, 119, 0, 50)
BackTP.Font = Enum.Font.TitilliumWeb
BackTP.Text = "Back TP"
BackTP.TextColor3 = Color3.fromRGB(0, 0, 0)
BackTP.TextSize = 36.000

CafeTP.Name = "Cafe TP"
CafeTP.Parent = TeleportsTab
CafeTP.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
CafeTP.BorderColor3 = Color3.fromRGB(184, 184, 184)
CafeTP.Position = UDim2.new(0.541627347, 0, 0.281904161, 0)
CafeTP.Size = UDim2.new(0, 119, 0, 50)
CafeTP.Font = Enum.Font.TitilliumWeb
CafeTP.Text = "Cafe TP"
CafeTP.TextColor3 = Color3.fromRGB(0, 0, 0)
CafeTP.TextSize = 36.000

Yard.Name = "Yard"
Yard.Parent = TeleportsTab
Yard.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Yard.BorderColor3 = Color3.fromRGB(184, 184, 184)
Yard.Position = UDim2.new(0.0411598161, 0, 0.510041118, 0)
Yard.Size = UDim2.new(0, 119, 0, 50)
Yard.Font = Enum.Font.TitilliumWeb
Yard.Text = "Yard TP"
Yard.TextColor3 = Color3.fromRGB(0, 0, 0)
Yard.TextSize = 36.000

CrimBaseTP.Name = "CrimBaseTP"
CrimBaseTP.Parent = TeleportsTab
CrimBaseTP.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
CrimBaseTP.BorderColor3 = Color3.fromRGB(184, 184, 184)
CrimBaseTP.Position = UDim2.new(0.541627347, 0, 0.510041118, 0)
CrimBaseTP.Size = UDim2.new(0, 119, 0, 50)
CrimBaseTP.Font = Enum.Font.TitilliumWeb
CrimBaseTP.Text = "Crim Base TP"
CrimBaseTP.TextColor3 = Color3.fromRGB(0, 0, 0)
CrimBaseTP.TextSize = 36.000

AdminsTab.Name = "AdminsTab"
AdminsTab.Parent = Main
AdminsTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
AdminsTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
AdminsTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
AdminsTab.Size = UDim2.new(0, 283, 0, 263)
AdminsTab.Visible = false

Septex.Name = "Septex"
Septex.Parent = AdminsTab
Septex.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Septex.BorderColor3 = Color3.fromRGB(184, 184, 184)
Septex.Position = UDim2.new(0.0555944741, 0, 0.0385581441, 0)
Septex.Size = UDim2.new(0, 119, 0, 50)
Septex.Font = Enum.Font.TitilliumWeb
Septex.Text = "Septex Admin"
Septex.TextColor3 = Color3.fromRGB(0, 85, 127)
Septex.TextScaled = true
Septex.TextSize = 36.000
Septex.TextWrapped = true

TigerAdmin.Name = "TigerAdmin"
TigerAdmin.Parent = AdminsTab
TigerAdmin.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
TigerAdmin.BorderColor3 = Color3.fromRGB(184, 184, 184)
TigerAdmin.Position = UDim2.new(0.529092669, 0, 0.0385581441, 0)
TigerAdmin.Size = UDim2.new(0, 119, 0, 50)
TigerAdmin.Font = Enum.Font.TitilliumWeb
TigerAdmin.Text = "Tiger Admin"
TigerAdmin.TextColor3 = Color3.fromRGB(0, 0, 0)
TigerAdmin.TextScaled = true
TigerAdmin.TextSize = 36.000
TigerAdmin.TextWrapped = true

OpAdmin.Name = "OpAdmin"
OpAdmin.Parent = AdminsTab
OpAdmin.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
OpAdmin.BorderColor3 = Color3.fromRGB(184, 184, 184)
OpAdmin.Position = UDim2.new(0.0555944443, 0, 0.342740655, 0)
OpAdmin.Size = UDim2.new(0, 119, 0, 50)
OpAdmin.Font = Enum.Font.TitilliumWeb
OpAdmin.Text = "OP Admin"
OpAdmin.TextColor3 = Color3.fromRGB(0, 0, 0)
OpAdmin.TextScaled = true
OpAdmin.TextSize = 36.000
OpAdmin.TextWrapped = true

PrisonFricker.Name = "PrisonFricker"
PrisonFricker.Parent = AdminsTab
PrisonFricker.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
PrisonFricker.BorderColor3 = Color3.fromRGB(184, 184, 184)
PrisonFricker.Position = UDim2.new(0.52749306, 0, 0.342740655, 0)
PrisonFricker.Size = UDim2.new(0, 119, 0, 50)
PrisonFricker.Font = Enum.Font.TitilliumWeb
PrisonFricker.Text = "PrisonFricker (GUI)"
PrisonFricker.TextColor3 = Color3.fromRGB(0, 0, 0)
PrisonFricker.TextScaled = true
PrisonFricker.TextSize = 25.000
PrisonFricker.TextWrapped = true

OPGui.Name = "OPGui"
OPGui.Parent = AdminsTab
OPGui.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
OPGui.BorderColor3 = Color3.fromRGB(184, 184, 184)
OPGui.Position = UDim2.new(0.0539948344, 0, 0.654527724, 0)
OPGui.Size = UDim2.new(0, 119, 0, 50)
OPGui.Font = Enum.Font.TitilliumWeb
OPGui.Text = "OP GUI"
OPGui.TextColor3 = Color3.fromRGB(0, 0, 0)
OPGui.TextScaled = true
OPGui.TextSize = 25.000
OPGui.TextWrapped = true

PrevailX.Name = "PrevailX"
PrevailX.Parent = AdminsTab
PrevailX.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
PrevailX.BorderColor3 = Color3.fromRGB(184, 184, 184)
PrevailX.Position = UDim2.new(0.52749306, 0, 0.654527724, 0)
PrevailX.Size = UDim2.new(0, 119, 0, 50)
PrevailX.Font = Enum.Font.TitilliumWeb
PrevailX.Text = "Prevail X"
PrevailX.TextColor3 = Color3.fromRGB(0, 0, 0)
PrevailX.TextScaled = true
PrevailX.TextSize = 25.000
PrevailX.TextWrapped = true

Extra.Name = "Extra"
Extra.Parent = Main
Extra.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Extra.BorderColor3 = Color3.fromRGB(184, 184, 184)
Extra.Position = UDim2.new(0.0154738883, 0, 0.509025276, 0)
Extra.Size = UDim2.new(0, 119, 0, 50)
Extra.Font = Enum.Font.TitilliumWeb
Extra.Text = "Guis And Admins"
Extra.TextColor3 = Color3.fromRGB(0, 0, 0)
Extra.TextScaled = true
Extra.TextSize = 23.000
Extra.TextWrapped = true

CreditsTab.Name = "CreditsTab"
CreditsTab.Parent = Main
CreditsTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
CreditsTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
CreditsTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
CreditsTab.Size = UDim2.new(0, 283, 0, 263)
CreditsTab.Visible = false

Note1.Name = "Note1"
Note1.Parent = CreditsTab
Note1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Note1.BackgroundTransparency = 1.000
Note1.Position = UDim2.new(0.143550366, 0, 0.0385581516, 0)
Note1.Size = UDim2.new(0, 200, 0, 50)
Note1.Font = Enum.Font.SourceSans
Note1.Text = "How To use the gun mod:  you first have to equip the gun and then press the button to work!"
Note1.TextColor3 = Color3.fromRGB(0, 0, 0)
Note1.TextScaled = true
Note1.TextSize = 14.000
Note1.TextWrapped = true

Credit.Name = "Credit"
Credit.Parent = CreditsTab
Credit.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Credit.BackgroundTransparency = 1.000
Credit.Position = UDim2.new(0.143550366, 0, 0.342740655, 0)
Credit.Size = UDim2.new(0, 200, 0, 50)
Credit.Font = Enum.Font.TitilliumWeb
Credit.Text = "GUI Made by: ThisIsPineApplePizza!"
Credit.TextColor3 = Color3.fromRGB(0, 0, 0)
Credit.TextScaled = true
Credit.TextSize = 14.000
Credit.TextWrapped = true

Page2.Name = "Page2"
Page2.Parent = Main
Page2.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Page2.BorderColor3 = Color3.fromRGB(184, 184, 184)
Page2.Position = UDim2.new(0.852998078, 0, 0.404332131, 0)
Page2.Size = UDim2.new(0, 70, 0, 50)
Page2.Font = Enum.Font.TitilliumWeb
Page2.Text = "Page 2"
Page2.TextColor3 = Color3.fromRGB(0, 0, 0)
Page2.TextSize = 23.000

ScriptsTab2.Name = "ScriptsTab2"
ScriptsTab2.Parent = Main
ScriptsTab2.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
ScriptsTab2.BorderColor3 = Color3.fromRGB(143, 143, 143)
ScriptsTab2.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
ScriptsTab2.Size = UDim2.new(0, 283, 0, 263)
ScriptsTab2.Visible = false

InvGuns.Name = "Inv Guns"
InvGuns.Parent = ScriptsTab2
InvGuns.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
InvGuns.BorderColor3 = Color3.fromRGB(184, 184, 184)
InvGuns.Position = UDim2.new(0.52749306, 0, 0.510041058, 0)
InvGuns.Size = UDim2.new(0, 119, 0, 50)
InvGuns.Font = Enum.Font.TitilliumWeb
InvGuns.Text = "Invisible Guns"
InvGuns.TextColor3 = Color3.fromRGB(0, 0, 0)
InvGuns.TextSize = 25.000

Arrest.Name = "Arrest"
Arrest.Parent = ScriptsTab2
Arrest.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Arrest.BorderColor3 = Color3.fromRGB(184, 184, 184)
Arrest.Position = UDim2.new(0.52749306, 0, 0.749584794, 0)
Arrest.Size = UDim2.new(0, 119, 0, 50)
Arrest.Font = Enum.Font.TitilliumWeb
Arrest.Text = "Arrest"
Arrest.TextColor3 = Color3.fromRGB(0, 0, 0)
Arrest.TextSize = 36.000

Fling.Name = "Fling"
Fling.Parent = ScriptsTab2
Fling.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Fling.BorderColor3 = Color3.fromRGB(184, 184, 184)
Fling.Position = UDim2.new(0.0539948344, 0, 0.510041058, 0)
Fling.Size = UDim2.new(0, 119, 0, 50)
Fling.Font = Enum.Font.TitilliumWeb
Fling.Text = "Fling"
Fling.TextColor3 = Color3.fromRGB(0, 0, 0)
Fling.TextSize = 25.000

TextLabel.Parent = ScriptsTab2
TextLabel.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
TextLabel.BorderColor3 = Color3.fromRGB(184, 184, 184)
TextLabel.Position = UDim2.new(0.144876331, 0, 0.0874524713, 0)
TextLabel.Size = UDim2.new(0, 200, 0, 69)
TextLabel.Font = Enum.Font.TitilliumWeb
TextLabel.Text = "Comming Soon!"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 33.000
TextLabel.TextWrapped = true

Page1.Name = "Page1"
Page1.Parent = Main
Page1.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Page1.BorderColor3 = Color3.fromRGB(184, 184, 184)
Page1.Position = UDim2.new(0.852998078, 0, 0.657039762, 0)
Page1.Size = UDim2.new(0, 70, 0, 50)
Page1.Font = Enum.Font.TitilliumWeb
Page1.Text = "Page 1"
Page1.TextColor3 = Color3.fromRGB(0, 0, 0)
Page1.TextSize = 23.000

Teams.Name = "Teams"
Teams.Parent = Main
Teams.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Teams.BorderColor3 = Color3.fromRGB(184, 184, 184)
Teams.Position = UDim2.new(0.0154738883, 0, 0.736462116, 0)
Teams.Size = UDim2.new(0, 119, 0, 50)
Teams.Font = Enum.Font.TitilliumWeb
Teams.Text = "Teams"
Teams.TextColor3 = Color3.fromRGB(0, 0, 0)
Teams.TextSize = 23.000

TeamsTab.Name = "TeamsTab"
TeamsTab.Parent = Main
TeamsTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
TeamsTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
TeamsTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
TeamsTab.Size = UDim2.new(0, 283, 0, 263)
TeamsTab.Visible = false

TextLabel_2.Parent = TeamsTab
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 0.900
TextLabel_2.Position = UDim2.new(0.144876331, 0, 0.0418250933, 0)
TextLabel_2.Size = UDim2.new(0, 200, 0, 33)
TextLabel_2.Font = Enum.Font.TitilliumWeb
TextLabel_2.Text = "Teams"
TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true

Inmate.Name = "Inmate"
Inmate.Parent = TeamsTab
Inmate.BackgroundColor3 = Color3.fromRGB(255, 85, 0)
Inmate.BorderColor3 = Color3.fromRGB(255, 85, 0)
Inmate.Position = UDim2.new(0.52749306, 0, 0.631714046, 0)
Inmate.Size = UDim2.new(0, 119, 0, 50)
Inmate.Font = Enum.Font.TitilliumWeb
Inmate.Text = "Inmate"
Inmate.TextColor3 = Color3.fromRGB(0, 0, 0)
Inmate.TextSize = 36.000

Cop.Name = "Cop"
Cop.Parent = TeamsTab
Cop.BackgroundColor3 = Color3.fromRGB(0, 85, 127)
Cop.BorderColor3 = Color3.fromRGB(0, 85, 127)
Cop.Position = UDim2.new(0.0469276905, 0, 0.631714046, 0)
Cop.Size = UDim2.new(0, 119, 0, 50)
Cop.Font = Enum.Font.TitilliumWeb
Cop.Text = "Cop"
Cop.TextColor3 = Color3.fromRGB(0, 0, 0)
Cop.TextSize = 36.000

Neutral.Name = "Neutral"
Neutral.Parent = TeamsTab
Neutral.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
Neutral.BorderColor3 = Color3.fromRGB(117, 117, 117)
Neutral.Position = UDim2.new(0.0469276905, 0, 0.39217031, 0)
Neutral.Size = UDim2.new(0, 119, 0, 50)
Neutral.Font = Enum.Font.TitilliumWeb
Neutral.Text = "Neutral"
Neutral.TextColor3 = Color3.fromRGB(0, 0, 0)
Neutral.TextSize = 36.000

Criminal.Name = "Criminal"
Criminal.Parent = TeamsTab
Criminal.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
Criminal.BorderColor3 = Color3.fromRGB(170, 0, 0)
Criminal.Position = UDim2.new(0.52749306, 0, 0.39217031, 0)
Criminal.Size = UDim2.new(0, 119, 0, 50)
Criminal.Font = Enum.Font.TitilliumWeb
Criminal.Text = "Criminal"
Criminal.TextColor3 = Color3.fromRGB(0, 0, 0)
Criminal.TextSize = 36.000

HomeTab.Name = "HomeTab"
HomeTab.Parent = Main
HomeTab.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
HomeTab.BorderColor3 = Color3.fromRGB(143, 143, 143)
HomeTab.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
HomeTab.Size = UDim2.new(0, 283, 0, 263)
HomeTab.Visible = false

TextLabel_3.Parent = HomeTab
TextLabel_3.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
TextLabel_3.BorderColor3 = Color3.fromRGB(184, 184, 184)
TextLabel_3.Position = UDim2.new(0.144876331, 0, 0.114068441, 0)
TextLabel_3.Size = UDim2.new(0, 200, 0, 105)
TextLabel_3.Font = Enum.Font.TitilliumWeb
TextLabel_3.Text = "Welcome To Prison Runner!"
TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.TextSize = 33.000
TextLabel_3.TextWrapped = true

TextLabel_4.Parent = HomeTab
TextLabel_4.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
TextLabel_4.BorderColor3 = Color3.fromRGB(184, 184, 184)
TextLabel_4.Position = UDim2.new(0.0848056525, 0, 0.543726265, 0)
TextLabel_4.Size = UDim2.new(0, 232, 0, 92)
TextLabel_4.Font = Enum.Font.TitilliumWeb
TextLabel_4.Text = "This GUI includes prison life scripts with teleports GUIS and Admins and More!"
TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_4.TextSize = 22.000
TextLabel_4.TextWrapped = true

Title_2.Name = "Title"
Title_2.Parent = Main
Title_2.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Title_2.BorderColor3 = Color3.fromRGB(184, 184, 184)
Title_2.Position = UDim2.new(0.371373296, 0, -0.133574009, 0)
Title_2.Size = UDim2.new(0, 325, 0, 37)
Title_2.Font = Enum.Font.TitilliumWeb
Title_2.Text = "Prison Life HAX"
Title_2.TextColor3 = Color3.fromRGB(0, 0, 0)
Title_2.TextSize = 28.000

Credit_2.Name = "Credit"
Credit_2.Parent = Main
Credit_2.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Credit_2.BorderColor3 = Color3.fromRGB(184, 184, 184)
Credit_2.Position = UDim2.new(0, 0, 1, 0)
Credit_2.Size = UDim2.new(0, 517, 0, 31)
Credit_2.Font = Enum.Font.TitilliumWeb
Credit_2.Text = "GUI Made By: ThisPineApplePizza"
Credit_2.TextColor3 = Color3.fromRGB(0, 0, 0)
Credit_2.TextSize = 28.000

Page3.Name = "Page3"
Page3.Parent = Main
Page3.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Page3.BorderColor3 = Color3.fromRGB(184, 184, 184)
Page3.Position = UDim2.new(0.852998078, 0, 0.148014471, 0)
Page3.Size = UDim2.new(0, 70, 0, 50)
Page3.Font = Enum.Font.TitilliumWeb
Page3.Text = "Page 3"
Page3.TextColor3 = Color3.fromRGB(0, 0, 0)
Page3.TextSize = 23.000

ScriptsTab3.Name = "ScriptsTab3"
ScriptsTab3.Parent = Main
ScriptsTab3.BackgroundColor3 = Color3.fromRGB(143, 143, 143)
ScriptsTab3.BorderColor3 = Color3.fromRGB(143, 143, 143)
ScriptsTab3.Position = UDim2.new(0.292107463, 0, 0.0216606501, 0)
ScriptsTab3.Size = UDim2.new(0, 283, 0, 263)
ScriptsTab3.Visible = false

Fly.Name = "Fly"
Fly.Parent = ScriptsTab3
Fly.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Fly.BorderColor3 = Color3.fromRGB(184, 184, 184)
Fly.Position = UDim2.new(0.0575283989, 0, 0.228672177, 0)
Fly.Size = UDim2.new(0, 119, 0, 50)
Fly.Font = Enum.Font.TitilliumWeb
Fly.Text = "Fly"
Fly.TextColor3 = Color3.fromRGB(0, 0, 0)
Fly.TextSize = 47.000
Fly.TextWrapped = true

TextLabel_5.Parent = ScriptsTab3
TextLabel_5.BackgroundColor3 = Color3.fromRGB(117, 117, 117)
TextLabel_5.BorderColor3 = Color3.fromRGB(184, 184, 184)
TextLabel_5.Position = UDim2.new(0.144876331, 0, 0.0418250933, 0)
TextLabel_5.Size = UDim2.new(0, 200, 0, 31)
TextLabel_5.Font = Enum.Font.TitilliumWeb
TextLabel_5.Text = "Local Scripts!"
TextLabel_5.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_5.TextSize = 33.000
TextLabel_5.TextWrapped = true

Noclip.Name = "Noclip"
Noclip.Parent = ScriptsTab3
Noclip.BackgroundColor3 = Color3.fromRGB(184, 184, 184)
Noclip.BorderColor3 = Color3.fromRGB(184, 184, 184)
Noclip.Position = UDim2.new(0.541627347, 0, 0.228672177, 0)
Noclip.Size = UDim2.new(0, 119, 0, 50)
Noclip.Font = Enum.Font.TitilliumWeb
Noclip.Text = "NoClip"
Noclip.TextColor3 = Color3.fromRGB(0, 0, 0)
Noclip.TextSize = 47.000
Noclip.TextWrapped = true

-- Scripts:

local function VYVFQ_fake_script() -- AllGuns.LocalScript 
 local script = Instance.new('LocalScript', AllGuns)

 script.Parent.MouseButton1Click:Connect(function()
  for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
 
   lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
   print(lol)
  end
 end)
end
coroutine.wrap(VYVFQ_fake_script)()
local function LOURGCF_fake_script() -- KillAura.LocalScript 
 local script = Instance.new('LocalScript', KillAura)

 script.Parent.MouseButton1Click:Connect(function()
  while wait () do
   for i, e in pairs(game.Players:GetChildren()) do
    if e ~= game.Players.LocalPlayer then
     local meleeEvent = game:GetService("ReplicatedStorage").meleeEvent
     meleeEvent:FireServer(e)
 
    end end end 
 end)
 
end
coroutine.wrap(LOURGCF_fake_script)()
local function TMHLPV_fake_script() -- BTools.LocalScript 
 local script = Instance.new('LocalScript', BTools)

 script.Parent.MouseButton1Click:Connect(function()
  local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
  local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
  local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
  local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
  local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
  tool1.BinType = "Clone"
  tool2.BinType = "GameTool"
  tool3.BinType = "Hammer"
  tool4.BinType = "Script"
  tool5.BinType = "Grab"
 end)
 
end
coroutine.wrap(TMHLPV_fake_script)()
local function NGHL_fake_script() -- ModGun.LocalScript 
 local script = Instance.new('LocalScript', ModGun)

 script.Parent.MouseButton1Click:Connect(function()
  local m = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
  m.Damage = 100
  m.MaxAmmo = math.huge
  m.CurrentAmmo = math.huge
  m.AutoFire = true
  m.FireRate = 0
 end)
 
end
coroutine.wrap(NGHL_fake_script)()
local function RJGMM_fake_script() -- Speed.LocalScript 
 local script = Instance.new('LocalScript', Speed)

 script.Parent.MouseButton1Click:Connect(function()
  game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
 end)
 
end
coroutine.wrap(RJGMM_fake_script)()
local function WITQ_fake_script() -- ArrestCrim.LocalScript 
 local script = Instance.new('LocalScript', ArrestCrim)

 script.Parent.MouseButton1Click:Connect(function()
  local Player = game.Players.LocalPlayer
  local cpos = Player.Character.HumanoidRootPart.CFrame
  for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
   if v.Name ~= Player.Name then
    local i = 10
    repeat
     wait()
     i = i-1
     game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
     Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
    until i == 0
   end
  end
  game:GetService("StarterGui"):SetCore("SendNotification", {
   Title = "Arrested all of the n00bs";
   Text = "Yay!"
  })
 end)
end
coroutine.wrap(WITQ_fake_script)()
local function QLAOCF_fake_script() -- KillAll.LocalScript 
 local script = Instance.new('LocalScript', KillAll)

 script.Parent.MouseButton1Click:Connect(function()
  for i, v in pairs (game:GetService("Players"):GetPlayers()) do
   v. Character:FindFirstChild("Humanoid"). Health = 0
   end
 end)
 
end
coroutine.wrap(QLAOCF_fake_script)()
local function JRUY_fake_script() -- SuperPunch.LocalScript 
 local script = Instance.new('LocalScript', SuperPunch)

 script.Parent.MouseButton1Click:Connect(function()
  mainRemotes = game.ReplicatedStorage
  meleeRemote = mainRemotes['meleeEvent']
  mouse = game.Players.LocalPlayer:GetMouse()
  punching = false
  cooldown = false
 
  function punch()
   cooldown = true
   local part = Instance.new("Part", game.Players.LocalPlayer.Character)
   part.Transparency = 1
   part.Size = Vector3.new(5, 2, 3)
   part.CanCollide = false
   local w1 = Instance.new("Weld", part)
   w1.Part0 = game.Players.LocalPlayer.Character.Torso
   w1.Part1 = part
   w1.C1 = CFrame.new(0,0,2)
   part.Touched:connect(function(hit)
    if game.Players:FindFirstChild(hit.Parent.Name) then
     local plr = game.Players:FindFirstChild(hit.Parent.Name)
     if plr.Name ~= game.Players.LocalPlayer.Name then
      part:Destroy()
 
      for i = 1,100 do
       meleeRemote:FireServer(plr)
      end
     end
    end
   end)
 
   wait(1)
   cooldown = false
   part:Destroy()
  end
 
 
  mouse.KeyDown:connect(function(key)
   if cooldown == false then
    if key:lower() == "f" then
 
     punch()
 
    end
   end
  end)
 end)
end
coroutine.wrap(JRUY_fake_script)()
local function STMC_fake_script() -- ScriptsBut.LocalScript 
 local script = Instance.new('LocalScript', ScriptsBut)

 script.Parent.MouseButton1Click:Connect(function()
  script.Parent.Parent.ScriptsTab.Visible = true
  script.Parent.Parent.TeleportsTab.Visible = false
  script.Parent.Parent.AdminsTab.Visible = false
  script.Parent.Parent.CreditsTab.Visible = false
  script.Parent.Parent.ScriptsTab2.Visible = false
  script.Parent.Parent.Page2.Visible = true
  script.Parent.Parent.Page1.Visible = true
  script.Parent.Parent.TeamsTab.Visible = false
  script.Parent.Parent.HomeTab.Visible = false
  script.Parent.Parent.ScriptsTab3.Visible = false
  script.Parent.Parent.Page3.Visible = true
 end)
 
end
coroutine.wrap(STMC_fake_script)()
local function QAISU_fake_script() -- Teleports.LocalScript 
 local script = Instance.new('LocalScript', Teleports)

 script.Parent.MouseButton1Click:Connect(function()
  script.Parent.Parent.ScriptsTab.Visible = false
  script.Parent.Parent.TeleportsTab.Visible = true
  script.Parent.Parent.AdminsTab.Visible = false
  script.Parent.Parent.CreditsTab.Visible = false
  script.Parent.Parent.ScriptsTab2.Visible = false
  script.Parent.Parent.Page2.Visible = false
  script.Parent.Parent.Page1.Visible = false
  script.Parent.Parent.TeamsTab.Visible = false
  script.Parent.Parent.HomeTab.Visible = false
  script.Parent.Parent.ScriptsTab3.Visible = false
  script.Parent.Parent.Page3.Visible = false
 end)
 
end
coroutine.wrap(QAISU_fake_script)()
local function UXGKIQ_fake_script() -- Armory.LocalScript 
 local script = Instance.new('LocalScript', Armory)

 script.Parent.MouseButton1Click:Connect(function()
  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(798,99,2260) 
 end)
end
coroutine.wrap(UXGKIQ_fake_script)()
local function VEKGUO_fake_script() -- Nexus.LocalScript 
 local script = Instance.new('LocalScript', Nexus)

 script.Parent.MouseButton1Click:Connect(function()
  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2377)
 end)
end
coroutine.wrap(VEKGUO_fake_script)()
local function EVQQLQI_fake_script() -- BackTP.LocalScript 
 local script = Instance.new('LocalScript', BackTP)

 script.Parent.MouseButton1Click:Connect(function()
  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(980, 101, 2327)
 end)
end
coroutine.wrap(EVQQLQI_fake_script)()
local function MZVFRID_fake_script() -- CafeTP.LocalScript 
 local script = Instance.new('LocalScript', CafeTP)

 script.Parent.MouseButton1Click:Connect(function()
  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2247)
 end)
 
end
coroutine.wrap(MZVFRID_fake_script)()
local function NBKFQU_fake_script() -- Yard.LocalScript 
 local script = Instance.new('LocalScript', Yard)

 script.Parent.MouseButton1Click:Connect(function()
  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779,99,2477)
 end)
 
end
coroutine.wrap(NBKFQU_fake_script)()
local function MBHSNI_fake_script() -- CrimBaseTP.LocalScript 
 local script = Instance.new('LocalScript', CrimBaseTP)

 script.Parent.MouseButton1Click:Connect(function()
  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943.46,94.13,2063.63)
 end)
 
end
coroutine.wrap(MBHSNI_fake_script)()
local function BZEB_fake_script() -- Septex.LocalScript 
 local script = Instance.new('LocalScript', Septex)

 script.Parent.MouseButton1Click:Connect(function()
  loadstring(game:HttpGet(('https://raw.githubusercontent.com/XTheMasterX/Scripts/Main/PrisonLife'),true))()
 end)
end
coroutine.wrap(BZEB_fake_script)()
local function ITHIWZB_fake_script() -- TigerAdmin.LocalScript 
 local script = Instance.new('LocalScript', TigerAdmin)

 script.Parent.MouseButton1Click:Connect(function()
  loadstring(game:HttpGet(('https://raw.githubusercontent.com/h17s3/TIGERADMIN/main/TIGERADMINSCRIPTFREE'),true))()
 end)
end
coroutine.wrap(ITHIWZB_fake_script)()
local function BDJPJDV_fake_script() -- OpAdmin.LocalScript 
 local script = Instance.new('LocalScript', OpAdmin)

 script.Parent.MouseButton1Click:Connect(function()
  local CmdGui = Instance.new("ScreenGui")
  local Background = Instance.new("Frame")
  local CmdName = Instance.new("TextLabel")
  local FindCmd = Instance.new("TextBox")
  local CmdHandler = Instance.new("ScrollingFrame")
  local CmdText = Instance.new("TextButton")
  local UIListLayout = Instance.new("UIListLayout")
  local Background2 = Instance.new("Frame")
  local Label = Instance.new("TextLabel")
  local Execute = Instance.new("TextBox")
  local Minimum = Instance.new("TextButton")
  local Close = Instance.new("TextButton")
  local Background3 = Instance.new("Frame")
  local Topbar = Instance.new("TextLabel")
  local CmdTitle = Instance.new("TextLabel")
  local Background4 = Instance.new("Frame")
  local Notify6 = Instance.new("TextLabel")
  local Notify5 = Instance.new("TextLabel")
  local Notify4 = Instance.new("TextLabel")
  local Notify3 = Instance.new("TextLabel")
  local Notify2 = Instance.new("TextLabel")
  local Notify1 = Instance.new("TextLabel")
  local CloseBar = Instance.new("TextButton")
  local TransparencyBar = Instance.new("TextButton")
  local Prefix = ";"
 
  CmdGui.Name = "CmdGui"
  CmdGui.Parent = game:GetService("CoreGui")
  CmdGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
 
  Background.Name = "Background"
  Background.Parent = CmdGui
  Background.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
  Background.BorderSizePixel = 0
  Background.Position = UDim2.new(0.368556708, 0, 0.11490047, 0)
  Background.Size = UDim2.new(0, 350, 0, 350)
  Background.Active = true
  Background.Draggable = true
 
  CmdName.Name = "CmdName"
  CmdName.Parent = Background
  CmdName.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  CmdName.BorderSizePixel = 0
  CmdName.Size = UDim2.new(0, 350, 0, 25)
  CmdName.Font = Enum.Font.GothamBlack
  CmdName.Text = "Commands"
  CmdName.TextColor3 = Color3.fromRGB(255, 255, 255)
  CmdName.TextScaled = true
  CmdName.TextSize = 14.000
  CmdName.TextWrapped = true
 
  FindCmd.Name = "FindCmd"
  FindCmd.Parent = Background
  FindCmd.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
  FindCmd.BorderColor3 = Color3.fromRGB(0, 255, 0)
  FindCmd.BorderSizePixel = 0
  FindCmd.Position = UDim2.new(0.0714285746, 0, 0.0702347234, 0)
  FindCmd.Size = UDim2.new(0, 300, 0, 20)
  FindCmd.Font = Enum.Font.SourceSans
  FindCmd.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
  FindCmd.PlaceholderText = "Search For Command"
  FindCmd.Text = ""
  FindCmd.TextColor3 = Color3.fromRGB(255, 255, 255)
  FindCmd.TextSize = 14.000
  FindCmd.TextWrapped = true
 
  CmdHandler.Name = "CmdHandler"
  CmdHandler.Parent = Background
  CmdHandler.Active = true
  CmdHandler.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  CmdHandler.BackgroundTransparency = 1.000
  CmdHandler.BorderSizePixel = 0
  CmdHandler.AutomaticCanvasSize = "Y"
  CmdHandler.Position = UDim2.new(0.0714285746, 0, 0.142857149, 0)
  CmdHandler.Size = UDim2.new(0, 300, 0, 290)
  CmdHandler.ScrollBarThickness = 2
 
  CmdText.Name = "CmdText"
  CmdText.Parent = nil
  CmdText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  CmdText.BackgroundTransparency = 1.000
  CmdText.BorderSizePixel = 0
  CmdText.Size = UDim2.new(0, 300, 0, 25)
  CmdText.Font = Enum.Font.SourceSans
  CmdText.Text = "Text"
  CmdText.TextColor3 = Color3.fromRGB(255, 255, 255)
  CmdText.TextScaled = true
  CmdText.TextSize = 14.000
  CmdText.TextWrapped = true
 
  UIListLayout.Parent = CmdHandler
  UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
 
  Minimum.Name = "Minimum"
  Minimum.Parent = Background
  Minimum.BackgroundColor3 = Color3.fromRGB(0, 155, 155)
  Minimum.BorderSizePixel = 0
  Minimum.Position = UDim2.new(0.842857122, 0, 0.00571428565, 0)
  Minimum.Size = UDim2.new(0, 20, 0, 20)
  Minimum.Font = Enum.Font.SourceSans
  Minimum.Text = ""
  Minimum.TextColor3 = Color3.fromRGB(255, 255, 255)
  Minimum.TextSize = 14.000
  Minimum.MouseButton1Click:Connect(function()
   if Background.BackgroundTransparency == 0 then
    Background.BackgroundTransparency = 1
    Background.Size = UDim2.new(0, 350, 0, 25)
    FindCmd.Visible = false
    CmdHandler.Visible = false
   elseif Background.BackgroundTransparency == 1 then
    Background.BackgroundTransparency = 0
    Background.Size = UDim2.new(0, 350, 0, 350)
    FindCmd.Visible = true
    CmdHandler.Visible = true
   end
  end)
 
  Close.Name = "Close"
  Close.Parent = Background
  Close.BackgroundColor3 = Color3.fromRGB(155, 0, 0)
  Close.BorderSizePixel = 0
  Close.Position = UDim2.new(0.928571403, 0, 0.00571428565, 0)
  Close.Size = UDim2.new(0, 20, 0, 20)
  Close.Font = Enum.Font.SourceSans
  Close.Text = ""
  Close.TextColor3 = Color3.fromRGB(255, 255, 255)
  Close.TextSize = 14.000
  Close.MouseButton1Click:Connect(function()
   Background.Visible = false
  end)
 
  -- New
 
  Background2.Name = "Background"
  Background2.Parent = CmdGui
  Background2.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
  Background2.BorderSizePixel = 0
  Background2.Position = UDim2.new(0.012, 0, 0.807, 0)
  Background2.Size = UDim2.new(0, 250, 0, 80)
  Background2.Active = true
  Background2.Draggable = true
 
  Label.Name = "Label"
  Label.Parent = Background2
  Label.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  Label.BorderSizePixel = 0
  Label.Position = UDim2.new(0, 0, 0, 0)
  Label.Size = UDim2.new(0, 250, 0, 25)
  Label.Font = Enum.Font.GothamBlack
  Label.Text = "Execute Bar"
  Label.TextColor3 = Color3.fromRGB(255, 255, 255)
  Label.TextScaled = true
  Label.TextSize = 14.000
  Label.TextWrapped = true
 
  Execute.Name = "Execute"
  Execute.Parent = Background2
  Execute.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
  Execute.BorderColor3 = Color3.fromRGB(0, 255, 0)
  Execute.Position = UDim2.new(0.097, 0, 0.436, 0)
  Execute.Size = UDim2.new(0, 200, 0, 30)
  Execute.Font = Enum.Font.SourceSans
  Execute.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
  Execute.PlaceholderText = "Press "..Prefix.." To Enter"
  Execute.Text = ""
  Execute.TextColor3 = Color3.fromRGB(255, 255, 255)
  Execute.TextSize = 16.000
  Execute.TextWrapped = true
 
  Background3.Name = "Background3"
  Background3.Parent = CmdGui
  Background3.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
  Background3.BorderSizePixel = 0
  Background3.Position = UDim2.new(0.306701034, 0, 0.288421065, 0)
  Background3.Size = UDim2.new(0, 200, 0, 100)
  Background3.Active = true
  Background3.Visible = false
 
  Topbar.Name = "Topbar"
  Topbar.Parent = Background3
  Topbar.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
  Topbar.BorderSizePixel = 0
  Topbar.Size = UDim2.new(0, 200, 0, 25)
  Topbar.Font = Enum.Font.GothamBlack
  Topbar.Text = ""
  Topbar.TextColor3 = Color3.fromRGB(255, 255, 255)
  Topbar.TextScaled = true
  Topbar.TextSize = 14.000
  Topbar.TextWrapped = true
 
  CmdTitle.Name = "CmdTitle"
  CmdTitle.Parent = Background3
  CmdTitle.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
  CmdTitle.BackgroundTransparency = 1.000
  CmdTitle.BorderSizePixel = 0
  CmdTitle.Position = UDim2.new(0.0500000007, 0, 0.379999995, 0)
  CmdTitle.Size = UDim2.new(0, 180, 0, 40)
  CmdTitle.Font = Enum.Font.GothamBlack
  CmdTitle.Text = ""
  CmdTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
  CmdTitle.TextSize = 14.000
  CmdTitle.TextWrapped = true
 
  Background4.Name = "Background4"
  Background4.Parent = CmdGui
  Background4.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
  Background4.BorderSizePixel = 0
  Background4.Position = UDim2.new(0.0154639352, 0, 0.519107938, 0)
  Background4.Size = UDim2.new(0, 250, 0, 119)
  Background4.Active = true
  Background4.Draggable = true
 
  Notify6.Name = "Notify6"
  Notify6.Parent = Background4
  Notify6.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  Notify6.BackgroundTransparency = 1.000
  Notify6.BorderSizePixel = 0
  Notify6.Position = UDim2.new(0, 0, -0.00512820482, 0)
  Notify6.Size = UDim2.new(0, 250, 0, 20)
  Notify6.Font = Enum.Font.GothamBlack
  Notify6.Text = ""
  Notify6.TextColor3 = Color3.fromRGB(255, 255, 255)
  Notify6.TextScaled = true
  Notify6.TextSize = 14.000
  Notify6.TextWrapped = true
 
  Notify5.Name = "Notify5"
  Notify5.Parent = Background4
  Notify5.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  Notify5.BackgroundTransparency = 1.000
  Notify5.BorderSizePixel = 0
  Notify5.Position = UDim2.new(0, 0, 0.162939027, 0)
  Notify5.Size = UDim2.new(0, 250, 0, 20)
  Notify5.Font = Enum.Font.GothamBlack
  Notify5.Text = ""
  Notify5.TextColor3 = Color3.fromRGB(255, 255, 255)
  Notify5.TextScaled = true
  Notify5.TextSize = 14.000
  Notify5.TextWrapped = true
 
  Notify4.Name = "Notify4"
  Notify4.Parent = Background4
  Notify4.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  Notify4.BackgroundTransparency = 1.000
  Notify4.BorderSizePixel = 0
  Notify4.Position = UDim2.new(0, 0, 0.331006259, 0)
  Notify4.Size = UDim2.new(0, 250, 0, 20)
  Notify4.Font = Enum.Font.GothamBlack
  Notify4.Text = ""
  Notify4.TextColor3 = Color3.fromRGB(255, 255, 255)
  Notify4.TextScaled = true
  Notify4.TextSize = 14.000
  Notify4.TextWrapped = true
 
  Notify3.Name = "Notify3"
  Notify3.Parent = Background4
  Notify3.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  Notify3.BackgroundTransparency = 1.000
  Notify3.BorderSizePixel = 0
  Notify3.Position = UDim2.new(0, 0, 0.499073505, 0)
  Notify3.Size = UDim2.new(0, 250, 0, 20)
  Notify3.Font = Enum.Font.GothamBlack
  Notify3.Text = ""
  Notify3.TextColor3 = Color3.fromRGB(255, 255, 255)
  Notify3.TextScaled = true
  Notify3.TextSize = 14.000
  Notify3.TextWrapped = true
 
  Notify2.Name = "Notify2"
  Notify2.Parent = Background4
  Notify2.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  Notify2.BackgroundTransparency = 1.000
  Notify2.BorderSizePixel = 0
  Notify2.Position = UDim2.new(0, 0, 0.667140722, 0)
  Notify2.Size = UDim2.new(0, 250, 0, 20)
  Notify2.Font = Enum.Font.GothamBlack
  Notify2.Text = ""
  Notify2.TextColor3 = Color3.fromRGB(255, 255, 255)
  Notify2.TextScaled = true
  Notify2.TextSize = 14.000
  Notify2.TextWrapped = true
 
  Notify1.Name = "Notify1"
  Notify1.Parent = Background4
  Notify1.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  Notify1.BackgroundTransparency = 1.000
  Notify1.BorderSizePixel = 0
  Notify1.Position = UDim2.new(0, 0, 0.835207999, 0)
  Notify1.Size = UDim2.new(0, 250, 0, 20)
  Notify1.Font = Enum.Font.GothamBlack
  Notify1.Text = ""
  Notify1.TextColor3 = Color3.fromRGB(255, 255, 255)
  Notify1.TextScaled = true
  Notify1.TextSize = 14.000
  Notify1.TextWrapped = true
 
  CloseBar.Name = "CloseBar"
  CloseBar.Parent = Background4
  CloseBar.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  CloseBar.BorderSizePixel = 0
  CloseBar.Position = UDim2.new(0.899999976, 0, -0.210084036, 0)
  CloseBar.Size = UDim2.new(0, 25, 0, 25)
  CloseBar.Font = Enum.Font.GothamBlack
  CloseBar.Text = "X"
  CloseBar.TextColor3 = Color3.fromRGB(255, 255, 255)
  CloseBar.TextScaled = true
  CloseBar.TextSize = 14.000
  CloseBar.TextWrapped = true
  CloseBar.MouseButton1Click:Connect(function()
   Background4.Visible = false
  end)
 
  TransparencyBar.Name = "TransparencyBar"
  TransparencyBar.Parent = Background4
  TransparencyBar.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
  TransparencyBar.BorderSizePixel = 0
  TransparencyBar.Position = UDim2.new(0.799999952, 0, -0.210084036, 0)
  TransparencyBar.Size = UDim2.new(0, 25, 0, 25)
  TransparencyBar.Font = Enum.Font.GothamBlack
  TransparencyBar.Text = "="
  TransparencyBar.TextColor3 = Color3.fromRGB(255, 255, 255)
  TransparencyBar.TextScaled = true
  TransparencyBar.TextSize = 14.000
  TransparencyBar.TextWrapped = true
  TransparencyBar.MouseButton1Click:Connect(function()
   if TransparencyBar.Text == "=" then
    Background4.BackgroundTransparency = 0.750
    CloseBar.BackgroundTransparency = 0.750
    TransparencyBar.BackgroundTransparency = 0.750
    TransparencyBar.Text = "+"
   else
    Background4.BackgroundTransparency = 0.000
    CloseBar.BackgroundTransparency = 0.000
    TransparencyBar.BackgroundTransparency = 0.000
    TransparencyBar.Text = "="
   end
  end)
 
  local Versions = "5.0"
  local Cmd = {}
 
  Cmd[#Cmd + 1] = {Text = "versions "..Versions,Title = "Script versions"}
  Cmd[#Cmd + 1] = {Text = "script by LocalPlayer#7434",Title = "Script owner"}
  Cmd[#Cmd + 1] = {Text = "cmd / cmds",Title = "Show commands bar"}
  Cmd[#Cmd + 1] = {Text = "rejoin / rj",Title = "Rejoin the game"}
  Cmd[#Cmd + 1] = {Text = "leave / leaveserver / quit",Title = "Leave the server"}
  Cmd[#Cmd + 1] = {Text = "admin / giveadmin [plr]",Title = "Give a commands to player"}
  Cmd[#Cmd + 1] = {Text = "unadmin / removeadmin [plr]",Title = "Remove a commands from player"}
  Cmd[#Cmd + 1] = {Text = "kill [plr]",Title = "Kill the player"}
  Cmd[#Cmd + 1] = {Text = "killall",Title = "Kill all players"}
  Cmd[#Cmd + 1] = {Text = "killguard / killsguard",Title = "Kill all guards"}
  Cmd[#Cmd + 1] = {Text = "killinmate / killsinmate",Title = "Kill all inmates"}
  Cmd[#Cmd + 1] = {Text = "killcriminal / killscriminal",Title = "Kill all criminals"}
  Cmd[#Cmd + 1] = {Text = "tase [plr]",Title = "Tase the player"}
  Cmd[#Cmd + 1] = {Text = "loopkill / loopkills [plr]",Title = "Loop kills player"}
  Cmd[#Cmd + 1] = {Text = "unloopkill / unloopkills [plr]",Title = "Unloop kills player"}
  Cmd[#Cmd + 1] = {Text = "loopkillall / loopkillsall",Title = "Loop kills all players"}
  Cmd[#Cmd + 1] = {Text = "loopkillguard / loopkillsguard",Title = "Loop kills all guards"}
  Cmd[#Cmd + 1] = {Text = "loopkillinmate / loopkillinmates",Title = "Loop kills all inmates"}
  Cmd[#Cmd + 1] = {Text = "loopkillcriminal / loopkillcriminals",Title = "Loop kills all criminals"}
  Cmd[#Cmd + 1] = {Text = "unloopkillall / unloopkillsall",Title = "Unloop kills all players"}
  Cmd[#Cmd + 1] = {Text = "unloopkillguard / unloopkillsguard",Title = "Unloop kills all guards"}
  Cmd[#Cmd + 1] = {Text = "unloopkillinmate / unloopkillinmates",Title = "Unloop kills all inmates"}
  Cmd[#Cmd + 1] = {Text = "unloopkillcriminal / unloopkillcriminals",Title = "Unloop kills all criminals"}
  Cmd[#Cmd + 1] = {Text = "inmate / inmates / prisoner / prisoners",Title = "Become inmate team"}
  Cmd[#Cmd + 1] = {Text = "guard / guards / cop / polices",Title = "Become guard team"}
  Cmd[#Cmd + 1] = {Text = "crim / criminals / criminal",Title = "Become criminal team"}
  Cmd[#Cmd + 1] = {Text = "neutral / neutrals",Title = "Become neutral team"}
  Cmd[#Cmd + 1] = {Text = "re / refresh",Title = "Respawn on old position"}
  Cmd[#Cmd + 1] = {Text = "res / respawn",Title = "Respawn on respawn pads"}
  Cmd[#Cmd + 1] = {Text = "goto / to [plr]",Title = "Teleports to the player"}
  Cmd[#Cmd + 1] = {Text = "bring [plr]",Title = "Teleports player to you"}
  Cmd[#Cmd + 1] = {Text = "tp / teleport [plr] [plr2]",Title = "Teleports player to another player"}
  Cmd[#Cmd + 1] = {Text = "arrest [plr] [time]",Title = "Arrest player that is a criminal"}
  Cmd[#Cmd + 1] = {Text = "arrestall / arrestothers",Title = "Arrest all criminals"}
  Cmd[#Cmd + 1] = {Text = "spamarrest / looparrest [plr]",Title = "Spam arrest player & lag player and server"}
  Cmd[#Cmd + 1] = {Text = "unspamarrest / unlooparrest [plr]",Title = "Stop spam arrest player"}
  Cmd[#Cmd + 1] = {Text = "clearloopkill / clearloopkills",Title = "clear all loop kills table"}
  Cmd[#Cmd + 1] = {Text = "auto / autore / autorefresh",Title = "Auto respawn on old position when died"}
  Cmd[#Cmd + 1] = {Text = "unauto / unautore / unautorefresh",Title = "Stop auto respawn on old position when died"}
  Cmd[#Cmd + 1] = {Text = "killaura",Title = "Activate kill aura"}
  Cmd[#Cmd + 1] = {Text = "nokillaura / unkillaura",Title = "Unactivate kill aura"}
  Cmd[#Cmd + 1] = {Text = "antifling",Title = "Activate anti fling"}
  Cmd[#Cmd + 1] = {Text = "unantifling",Title = "Unactivate anti fling"}
  Cmd[#Cmd + 1] = {Text = "god",Title = "Become a god mode"}
  Cmd[#Cmd + 1] = {Text = "ungod",Title = "Unbecome a god mode"}
  Cmd[#Cmd + 1] = {Text = "view / spectate / watch [plr]",Title = "Spectates the player"}
  Cmd[#Cmd + 1] = {Text = "unview / unspectate / stopwatch",Title = "Unspectates the player"}
  Cmd[#Cmd + 1] = {Text = "fastpunch / speedpunchh",Title = "Activate fast punch"}
  Cmd[#Cmd + 1] = {Text = "slowpunch / nofastpunch / normalspeedpunch",Title = "unactivate fast punch"}
  Cmd[#Cmd + 1] = {Text = "superpunch / onepunch",Title = "Activate super punch"}
  Cmd[#Cmd + 1] = {Text = "nosuperpunch / normalpunch",Title = "Unactivate super punch"}
  Cmd[#Cmd + 1] = {Text = "prefix / newprefix / changeprefix [prefix text]",Title = "Changes prefix"}
  Cmd[#Cmd + 1] = {Text = "red",Title = "Changes name tag color to red color"}
  Cmd[#Cmd + 1] = {Text = "antilag / boostfps",Title = "Boost a little fps"}
  Cmd[#Cmd + 1] = {Text = "unantilag",Title = "Stop boost the fps"}
  Cmd[#Cmd + 1] = {Text = "noclip / noclips",Title = "Activate no clips"}
  Cmd[#Cmd + 1] = {Text = "clip / clips",Title = "Unactivate no clips"}
  Cmd[#Cmd + 1] = {Text = "orange",Title = "Changes name tag color to orange color"}
  Cmd[#Cmd + 1] = {Text = "blue",Title = "Changes name tag color to blue color"}
  Cmd[#Cmd + 1] = {Text = "black",Title = "Changes name tag color to black color"}
  Cmd[#Cmd + 1] = {Text = "purple",Title = "Changes name tag color to purple color"}
  Cmd[#Cmd + 1] = {Text = "brown",Title = "Changes name tag color to brown color"}
  Cmd[#Cmd + 1] = {Text = "white",Title = "Changes name tag color to white color"}
  Cmd[#Cmd + 1] = {Text = "pink",Title = "Changes name tag color to pink color"}
  Cmd[#Cmd + 1] = {Text = "grey",Title = "Changes name tag color to grey color"}
  Cmd[#Cmd + 1] = {Text = "green",Title = "Changes name tag color to green color"}
  Cmd[#Cmd + 1] = {Text = "yellow",Title = "Changes name tag color to yellow color"}
  Cmd[#Cmd + 1] = {Text = "getpos",Title = "Prints positions"}
  Cmd[#Cmd + 1] = {Text = "unload / destroygui",Title = "Unload the scripts"}
  Cmd[#Cmd + 1] = {Text = "reload / update",Title = "Reload the script to new version"}
  Cmd[#Cmd + 1] = {Text = "How to open console?",Title = "To open console chat /console or press F9 or Fn + F9"}
  Cmd[#Cmd + 1] = {Text = "lagserver / disconnect",Title = "Lag server and disconnect after 5 minutes of lagging"}
  Cmd[#Cmd + 1] = {Text = "unlagserver / undisconnect",Title = "Stop lag server"}
  Cmd[#Cmd + 1] = {Text = "speed / setspeed / walkspeed [count]",Title = "Changes walk speeds"}
  Cmd[#Cmd + 1] = {Text = "jumppower / setjumppower [count]",Title = "Changes jump powers"}
  Cmd[#Cmd + 1] = {Text = "hipheight / sethipheight [count]",Title = "Changes hip heights"}
  Cmd[#Cmd + 1] = {Text = "gravity / setgravity [count]",Title = "Changes gravity"}
  Cmd[#Cmd + 1] = {Text = "resetspeed / resetwalkspeed",Title = "Reset walk speeds"}
  Cmd[#Cmd + 1] = {Text = "resetjumppower / rejumppower",Title = "Reset jump powers"}
  Cmd[#Cmd + 1] = {Text = "resethipheight / rehipheight",Title = "Reset hip heights"}
  Cmd[#Cmd + 1] = {Text = "resetgravity / regravity",Title = "Reset gravity"}
  Cmd[#Cmd + 1] = {Text = "makecrim [plr]",Title = "Make the player become a criminal"}
  Cmd[#Cmd + 1] = {Text = "makecrimall",Title = "Make all players become a criminals"}
  Cmd[#Cmd + 1] = {Text = "loopbring [plr]",Title = "Loop bring player"}
  Cmd[#Cmd + 1] = {Text = "unloopbring ",Title = "Unloop bring player"}
  Cmd[#Cmd + 1] = {Text = "baseballbat / bat",Title = "Gets bat"}
  Cmd[#Cmd + 1] = {Text = "superknife",Title = "Gets super knife"}
  Cmd[#Cmd + 1] = {Text = "firespeed / setfirespeed [count]",Title = "Changes fire speed for the gun"}
  Cmd[#Cmd + 1] = {Text = "autofire",Title = "Changes gun ststes to auto fire"}
  Cmd[#Cmd + 1] = {Text = "semifire",Title = "Changes gun ststes to semi fire"}
  Cmd[#Cmd + 1] = {Text = "burst / burstbullets / bullets [count]",Title = "Changes a bullets for the gun will come out when shot"}
  Cmd[#Cmd + 1] = {Text = "reloadtime / reloadtimes [count]",Title = "Changes reload times for the gun"}
  Cmd[#Cmd + 1] = {Text = "gun / guns / allguns",Title = "Obtains all guns"}
  Cmd[#Cmd + 1] = {Text = "autogun / autoguns / autoallguns",Title = "Activate auto gun when respawned"}
  Cmd[#Cmd + 1] = {Text = "unautogun / unautoguns / unautoallguns",Title = "Unactivate auto gun when respawned"}
  Cmd[#Cmd + 1] = {Text = "taserbypass / antitaser / lock",Title = "Bypass taser when got tased"}
  Cmd[#Cmd + 1] = {Text = "untaserbypass / notaserbypass / unlock",Title = "Unbypass taser when got tased"}
  Cmd[#Cmd + 1] = {Text = "nodoors / deletedoors",Title = "Deletes all doors"}
  Cmd[#Cmd + 1] = {Text = "restoredoors / doors",Title = "Restores all doors"}
  Cmd[#Cmd + 1] = {Text = "nowalls / deletewalls - delete walls",Title = "Deletes all walls"}
  Cmd[#Cmd + 1] = {Text = "walls / restorewalls - restore walls",Title = "Restore all walls"}
  Cmd[#Cmd + 1] = {Text = "anticrash / antivest",Title = "Anti crash when someone spamming armor"}
  Cmd[#Cmd + 1] = {Text = "unanticrash / unantivest",Title = "Unanti crash when someone spamming armor"}
  Cmd[#Cmd + 1] = {Text = "antishield / noshield",Title = "Anti shield users"}
  Cmd[#Cmd + 1] = {Text = "unantishield",Title = "Unanti shield users"}
  Cmd[#Cmd + 1] = {Text = "gatetower",Title = "Teleports to the gate tower"}
  Cmd[#Cmd + 1] = {Text = "tower",Title = "Teleports to the yard tower"}
  Cmd[#Cmd + 1] = {Text = "sewer",Title = "Teleports to the sewer"}
  Cmd[#Cmd + 1] = {Text = "yard",Title = "Teleports to yard"}
  Cmd[#Cmd + 1] = {Text = "backnexus",Title = "Teleports to the back nexus"}
  Cmd[#Cmd + 1] = {Text = "nexus",Title = "Teleports to the nexus"}
  Cmd[#Cmd + 1] = {Text = "gate",Title = "Teleports to the gate"}
  Cmd[#Cmd + 1] = {Text = "findowner / checkscriptowner",Title = "Find a script owner in the server"}
  Cmd[#Cmd + 1] = {Text = "getplayer / getplayers",Title = "Get a players counts in the server"}
  Cmd[#Cmd + 1] = {Text = "rapidfire",Title = "Activate rapid fire"}
  Cmd[#Cmd + 1] = {Text = "autorapidfire",Title = "Auto activate rapid fire"}
  Cmd[#Cmd + 1] = {Text = "unautorapidfire",Title = "Unauto activate rapid fire"}
  Cmd[#Cmd + 1] = {Text = "armory",Title = "Teleports to the armory"}
  Cmd[#Cmd + 1] = {Text = "cafe - teleport to cafe",Title = "Teleports to the cafeteria"}
  Cmd[#Cmd + 1] = {Text = "crimbase / criminalbase",Title = "Teleports to the criminals base"}
  Cmd[#Cmd + 1] = {Text = "lunchroom",Title = "Teleports to the cafeteria room"}
  Cmd[#Cmd + 1] = {Text = "spamchat [delay]",Title = "Spam the chat"}
  Cmd[#Cmd + 1] = {Text = "unspamchat",Title = "Unspam the chat"}
  Cmd[#Cmd + 1] = {Text = "savepos / saveposition",Title = "Saves positions"}
  Cmd[#Cmd + 1] = {Text = "loadpos / loadposition",Title = "Loads positions"}
  Cmd[#Cmd + 1] = {Text = "notify",Title = "Send a message when player leave / join"}
  Cmd[#Cmd + 1] = {Text = "nonotify",Title = "Stop send a message when player leave / join"}
  Cmd[#Cmd + 1] = {Text = "copychat",Title = "Copies all players chats"}
  Cmd[#Cmd + 1] = {Text = "uncopychat",Title = "uncopies all players chats"}
  Cmd[#Cmd + 1] = {Text = "chatnotify",Title = "Chats when player leave / join"}
  Cmd[#Cmd + 1] = {Text = "unchatnotify / nochatnotify",Title = "Stop chat when player leave / join"}
  Cmd[#Cmd + 1] = {Text = "opengate",Title = "Open the gate"}
  Cmd[#Cmd + 1] = {Text = "antifell / antivoid",Title = "Activate anti fell to the void when respawn as custom team"}
  Cmd[#Cmd + 1] = {Text = "unantifell / unantivoid",Title = "Unactivate anti fell to the void when respawn as custom team"}
  Cmd[#Cmd + 1] = {Text = "beam [plr]",Title = "Shoot a beam to player"}
  Cmd[#Cmd + 1] = {Text = "lagbeam / beam2 [plr]",Title = "Shoot a beam to player but lag"}
  Cmd[#Cmd + 1] = {Text = "crash / beam3 [plr]",Title = "Shoot a beam to player but even more lag"}
  Cmd[#Cmd + 1] = {Text = "antispamarrest",Title = "Activate anti spam arrest"}
  Cmd[#Cmd + 1] = {Text = "unantispamarrest",Title = "Unactivate anti spam arrest"}
  Cmd[#Cmd + 1] = {Text = "!getprefix",Title = "If you for get prefix you can type this in chat"}
 
  local Mouse = game.Players.LocalPlayer:GetMouse()
 
  for i = 1,#Cmd do
   local clone = CmdText:Clone()
   clone.Text = Cmd[i].Text
   clone.Name = "COMMANDS"
   local Ins = Instance.new("StringValue", clone)
   Ins.Name = "Title"
   Ins.Value = Cmd[i].Title
   local Ins2 = Instance.new("StringValue", clone)
   Ins2.Name = "TopbarName"
   Ins2.Value = Cmd[i].Text:split(" ")[1]
   clone.Parent = CmdHandler
   clone.MouseButton1Click:Connect(function()
    Execute:CaptureFocus()
    Execute.Text = clone.Text:split(" ")[1]
    Execute.CursorPosition = #Execute.Text + 1
   end)
  end
 
  Mouse.Move:Connect(function()
   local Guis = game:GetService("CoreGui"):GetGuiObjectsAtPosition(Mouse.X, Mouse.Y)
   local Gui
   for i,v in pairs(Guis) do
    if v.Parent == CmdHandler then
     Gui = v
    end
   end
   if Gui ~= nil then
    local PositionX
    local PositionY
    local X = Mouse.X
    local Y = Mouse.Y
    if Mouse.X > 200 then
     PositionX = Mouse.X - 201
    else
     PositionX = Mouse.X + 21
    end
    if Mouse.Y > (Mouse.ViewSizeY-96) then
     PositionY = Mouse.Y - 97
    else
     PositionY = Mouse.Y
    end
    Background3.Visible = true
    Background3.Position = UDim2.new(0, PositionX, 0, PositionY)
    Topbar.Text = Gui.TopbarName.Value
    CmdTitle.Text = Gui.Title.Value
   else
    Background3.Visible = false
   end
  end)
 
  if DisableScript then
   DisableScript()
  end
 
  local Slient = false
  local ScriptDisabled = false
  local LoopBeam = {}
  local LoopKill = {}
  local LoopTase = {}
  local Admin = {}
  local Watching = nil
  local States = {}
  local BuyGamepass = game:GetService("MarketplaceService"):UserOwnsGamePassAsync(tonumber((game:GetService("Players").LocalPlayer.CharacterAppearance):split('=')[#((game:GetService("Players").LocalPlayer.CharacterAppearance):split('='))]), 96651)
 
  local function GetPlayer(String)
   if not String then return end
   local Yes = {}
   for _, Player in ipairs(game.Players:GetPlayers()) do
    if string.lower(Player.Name):match(string.lower(String)) or string.lower(Player.DisplayName):match(string.lower(String)) then
     table.insert(Yes, Player)
    end
   end
   if #Yes > 0 then
    return Yes[1]
   elseif #Yes < 1 xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed CHAR.Humanoid.Name = "1" xss=removed c.Name = "Humanoid" xss=removed xss=removed xss=removed xss=removed CHAR.Humanoid.DisplayDistanceType = "None" xss=removed xss=removed xss=removed xss=removed> 500) and STOP > 3
   local STOP_2 = 0
   repeat wait()
    STOP_2 = STOP_2 + 1
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Position
   until STOP_2 > 10
   workspace.Remote.loadchar:InvokeServer()
   game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  end
 
  function TeleportV(Player, Player2)
   if Player == nil or Player2 == nil then return end
   local savedcf = GetPos()
   workspace.Remote.loadchar:InvokeServer()
   game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
   workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
   local CHAR = game.Players.LocalPlayer.Character
   CHAR.Humanoid.Name = "1"
   local c = CHAR["1"]:Clone()
   c.Name = "Humanoid"
   c.Parent = CHAR
   CHAR["1"]:Destroy()
   game.Workspace.CurrentCamera.CameraSubject = CHAR
   CHAR.Animate.Disabled = true
   wait()
   CHAR.Animate.Disabled = false
   CHAR.Humanoid.DisplayDistanceType = "None"
   game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("M9").Parent = CHAR
   local STOP = 0
   repeat wait(.1)
    STOP = STOP + 1
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0.75)
   until (not game.Players.LocalPlayer.Character:FindFirstChild("M9") or not game.Players.LocalPlayer.Character.HumanoidRootPart or not Player.Character.HumanoidRootPart or not game.Players.LocalPlayer.Character.HumanoidRootPart.Parent or not Player.Character.HumanoidRootPart.Parent or STOP > 500) and STOP > 3
   local STOP_2 = 0
   repeat wait()
    STOP_2 = STOP_2 + 1
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player2.Character.HumanoidRootPart.CFrame
   until STOP_2 > 10
   workspace.Remote.loadchar:InvokeServer()
   game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
  end
 
  function ArrestEvent(Player, Time)
   for i = 1,Time do
    workspace.Remote.arrest:InvokeServer(Player.Character.Head)
   end
  end
 
  function Arrest(Player, Time)
   local Time = Time or 1
   local savedcf = GetPos()
   local savedcamcf = GetCamPos()
   local savedteam = GetTeam()
   if Player then
    repeat wait()
     game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
     for i = 1,Time do
      coroutine.wrap(function()
       workspace.Remote.arrest:InvokeServer(Player.Character.Head)
      end)()
     end
    until Player.Character:FindFirstChild("Head"):FindFirstChild("handcuffedGui")
    wait()
   end
   workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new(savedteam).Name)
   game.Players.LocalPlayer.Character.Humanoid.Sit = false
   game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
   workspace.CurrentCamera.CFrame = savedcamcf
  end
 
  function CreateBeam(Player, Distance, Position)
   if Player then
    pcall(function()
     local Backpack = game.Players.LocalPlayer.Backpack
     local Character = game.Players.LocalPlayer.Character
     local Gun = Backpack:FindFirstChild("Remington 870") or Character:FindFirstChild("Remington 870")
     if not Gun then
      workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
     end
     Gun = Backpack:FindFirstChild("Remington 870") or Character:FindFirstChild("Remington 870")
     local Head = Player.Character.Head
     if Head and Player and Character and Backpack and Gun and Distance and Position then
      game.ReplicatedStorage.ShootEvent:FireServer({
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head}
      }, Gun)
     end
     Gun.Parent = game.Players.LocalPlayer.Character
     game.Players.LocalPlayer.Character:FindFirstChild("Remington 870"):Destroy()
    end)
   end
  end
 
  function CreateBeam2(Player, Distance, Position)
   if Player then
    pcall(function()
     local Backpack = game.Players.LocalPlayer.Backpack
     local Character = game.Players.LocalPlayer.Character
     local Gun = Backpack:FindFirstChild("AK-47") or Character:FindFirstChild("AK-47")
     if not Gun then
      workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP)
     end
     Gun = Backpack:FindFirstChild("AK-47") or Character:FindFirstChild("AK-47")
     local Head = Player.Character.Head
     if Head and Player and Character and Backpack and Gun and Distance and Position then
      game.ReplicatedStorage.ShootEvent:FireServer({
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
      }, Gun)
     end
     Gun.Parent = game.Players.LocalPlayer.Character
     game.Players.LocalPlayer.Character:FindFirstChild("AK-47"):Destroy()
    end)
   end
  end
 
  function CreateBeam3(Player, Distance, Position)
   if Player then
    pcall(function()
     local Backpack = game.Players.LocalPlayer.Backpack
     local Character = game.Players.LocalPlayer.Character
     local Gun = Backpack:FindFirstChild("M9") or Character:FindFirstChild("M9")
     if not Gun then
      workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP)
     end
     Gun = Backpack:FindFirstChild("M9") or Character:FindFirstChild("M9")
     local Head = Player.Character.Head
     if Head and Player and Character and Backpack and Gun and Distance and Position then
      game.ReplicatedStorage.ShootEvent:FireServer({
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head},
       {["RayObject"] = Ray.new(Vector3.new(), Vector3.new()),["Distance"] = Distance,["Cframe"] = Position,["Hit"] = Head}
      }, Gun)
     end
     Gun.Parent = game.Players.LocalPlayer.Character
     game.Players.LocalPlayer.Character:FindFirstChild("M9"):Destroy()
    end)
   end
  end
 
  function Beam(Player, Distance, Time)
   if Player and Distance then
    local RunService = game:GetService("RunService")
    RunService:BindToRenderStep(Player.Name, math.huge, function()
     coroutine.wrap(function()
      CreateBeam(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
     end)()
    end)
    delay(Time, function()
     pcall(function()
      RunService:UnbindFromRenderStep(Player.Name)
     end)
    end)
   end
  end
 
  function LagBeam(Player, Distance, Time)
   if Player and Distance then
    local RunService = game:GetService("RunService")
    RunService:BindToRenderStep(Player.Name, math.huge, function()
     coroutine.wrap(function()
      CreateBeam(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
     end)()
     coroutine.wrap(function()
      CreateBeam2(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
     end)()
     coroutine.wrap(function()
      CreateBeam3(Player, Distance, Player.Character.HumanoidRootPart.CFrame)
     end)()
    end)
    delay(Time, function()
     pcall(function()
      RunService:UnbindFromRenderStep(Player.Name)
     end)
    end)
   end
  end
 
  function DetectMove(Player)
   local oldpos = Player.Character.HumanoidRootPart.CFrame
   local Move
   local Time = 0
   repeat wait(.1)
    Time = Time + 1
    if oldpos ~= Player.Character.HumanoidRootPart.CFrame then
     Move = true
    else
     Move = false
    end
   until (Time >= 500 and Move == false) or Move == true
   return Move
  end
 
  function FeGodMode()
   game.Players.LocalPlayer.Character.Humanoid.Name = 1
   local l = game.Players.LocalPlayer.Character["1"]:Clone()
   l.Parent = game.Players.LocalPlayer.Character
   l.Name = "Humanoid"
   game.Players.LocalPlayer.Character.Animate.Disabled = true
   wait()
   game.Players.LocalPlayer.Character.Animate.Disabled = false
   game.Players.LocalPlayer.Character["1"]:Destroy()
   game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
  end
 
  local function GetPlayerPart(Player)
   if not Player then return end
   if Player:FindFirstChild("HumanoidRootPart") then
    return Player.HumanoidRootPart
   elseif Player:FindFirstChild("Torso") then
    return Player.Torso
   end
  end
 
  local Mouse = game.Players.LocalPlayer:GetMouse()
 
  function CopyChat(Player)
   Player.Chatted:Connect(function(Message)
    if States.CopyChat then
     Chat("["..Player.DisplayName.."]: "..Message)
    end
   end)
  end
 
  function Died(Player)
   pcall(function()
    if Player.Character.Humanoid.Health < 1 Title = "Game" xss=removed xss=removed Title = "Game" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed Notify1.Text = "[" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed> 0 and v.Character.Head and v.Character and v ~= nil then
          Kill(v)
         end
        end)
       end
      end
     end
    end
   end
   if Command("unloopkillguard") or Command("unloopkillguards") or Command("unloopkillsguard") or Command("unloopkillsguards") or Command("unloopkillcop") or Command("unloopkillpolices") or Command("unloopkillspolices") then
    States.LoopKill_Guards = false
    Notify("Unloop kills all guards", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("loopkillinmate") or Command("loopkillinmates") or Command("loopkillsinmate") or Command("loopkillsinmates") or Command("loopkillprisoner") or Command("loopkillprisoners") then
    States.LoopKill_Inmates = true
    Notify("Looping kills all inmates", Color3.fromRGB(0, 255, 0), "Success")
    while wait() do
     if States.LoopKill_Inmates then
      for i,v in pairs(game.Teams.Inmates:GetPlayers()) do
       if v ~= game.Players.LocalPlayer then
        pcall(function()
         if v.Character.Humanoid.Health > 0 and v.Character.Head and v.Character and v ~= nil then
          Kill(v)
         end
        end)
       end
      end
     end
    end
   end
   if Command("unloopkillinmate") or Command("unloopkillinmates") or Command("unloopkillsinmate") or Command("unloopkillsinmates") or Command("unloopkillprisoner") or Command("unloopkillprisoners") then
    States.LoopKill_Inmates = false
    Notify("Unloop kills all inmates", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("loopkillcriminal") or Command("loopkillcriminals") or Command("loopkillscriminal") or Command("loopkillscriminals") or Command("loopkillcrim") or Command("loopkillcrims") then
    States.LoopKill_Criminals = true
    Notify("Looping kills all criminals", Color3.fromRGB(0, 255, 0), "Success")
    while wait() do
     if States.LoopKill_Criminals then
      for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
       if v ~= game.Players.LocalPlayer then
        pcall(function()
         if v.Character.Humanoid.Health > 0 and v.Character.Head and v.Character and v ~= nil then
          Kill(v)
         end
        end)
       end
      end
     end
    end
   end
   if Command("unloopkillcriminal") or Command("unloopkillcriminals") or Command("unloopkillscriminal") or Command("unloopkillscrriminals") or Command("unloopkillcrim") or Command("unloopkillcrims") then
    States.LoopKill_Criminals = false
    Notify("Unlooping kills all criminals", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("loopkillall") or Command("loopkillsall") then
    States.LoopKill_Others = true
    Notify("Looping kills all players", Color3.fromRGB(0, 255, 0), "Success")
    while wait() do
     if States.LoopKill_Others then
      for i,v in pairs(game.Players:GetPlayers()) do
       if v ~= game.Players.LocalPlayer then
        pcall(function()
         if v.Character.Humanoid.Health > 0 and v.Character.Head and v.Character and v ~= nil then
          Kill(v)
         end
        end)
       end
      end
     end
    end
   end
   if Command("unloopkillall") or Command("unloopkillsall") then
    States.LoopKill_Criminals = false
    States.LoopKill_Guards = false
    States.LoopKill_Inmates = false
    States.LoopKill_Others = false
    Notify("Unlooping kills all players", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("goto") or Command("to") then
    local Player = GetPlayer(Arg2)
    if Player ~= nil then
     game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[Player.Name].HumanoidRootPart.CFrame
     Notify("Go to "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
    else
     Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
    end
   end
   if Command("re") or Command("refresh") then
    if game.Players.LocalPlayer.TeamColor.Name ~= "Medium stone grey" then
     if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
      local savedcf = GetPos()
      local savedcamcf = GetCamPos()
      workspace.Remote.loadchar:InvokeServer()
      game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
      workspace.CurrentCamera.CFrame = savedcamcf
     end
    else
     if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
      local savedcf = GetPos()
      local savedcamcf = GetCamPos()
      workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright orange").Name)
      game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
      workspace.CurrentCamera.CFrame = savedcamcf
      workspace.Remote.TeamEvent:FireServer("Medium stone grey")
     end
    end
    Notify("Refreshed", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("res") or Command("respawn") then
    if game.Players.LocalPlayer.TeamColor.Name ~= "Medium stone grey" then
     workspace.Remote.loadchar:InvokeServer()
    else
     workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright orange").Name)
     local savedcf = GetPos()
     local savedcamcf = GetCamPos()
     workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Really red").Name)
     game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
     workspace.CurrentCamera.CFrame = savedcamcf
     workspace.Remote.TeamEvent:FireServer("Medium stone grey")
    end
    Notify("Respawned", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("looparrest") or Command("spamarrest") then
    local Player = GetPlayer(Arg2)
    if Player ~= nil then
     Notify("Spam arresting "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
     States.SpamArrest = true
     repeat wait()
      if game.Players[Player.Name] and States.SpamArrest then
       local Player_Previos_Team = Player.TeamColor.Name
       if Player.TeamColor.Name == "Bright orange" then
        Teleport(Player, CFrame.new(979.55584716797, 99.990005493164, 2341.4069824219))
       end
       if Player.TeamColor.Name ~= "Bright orange" and Player.TeamColor.Name ~= "Really red" then
        repeat Teleport(Player, CFrame.new(-976, 110, 2070)) until Player.TeamColor.Name == "Really red" or not game.Players[Player.Name]
       end
       if Player_Previos_Team == "Bright orange" then
        repeat wait()
         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
         for i = 1,1000 do
          coroutine.wrap(function()
           ArrestEvent(Player, math.huge)
          end)()
         end
        until Player.Character.Head:FindFirstChild("handcuffedGui") or not game.Players[Player.Name]
       else
        if Player.TeamColor.Name == "Really red" then
         repeat wait()
          game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
          for i = 1,1000 do
           coroutine.wrap(function()
            ArrestEvent(Player, math.huge)
           end)()
          end
         until Player.Character.Head:FindFirstChild("handcuffedGui") or not game.Players[Player.Name]
        end
       end
      end
     until not game.Players[Player.Name] or not States.SpamArrest
    end
   end
   if Command("unlooparrest") or Command("unspamarrest") then
    States.SpamArrest = false
    Notify("Unspam arrest", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("view") or Command("spectate") or Command("watch") then
    local Player = GetPlayer(Arg2)
    if Player ~= nil then
     Watching = Player
     Notify("Viewing "..Player.Name, Color3.fromRGB(0, 255, 0), "Success")
    else
     Notify("No player found", Color3.fromRGB(255, 0, 0), "Error")
    end
    while wait() do
     if Watching ~= nil then
      pcall(function()
       workspace.CurrentCamera.CameraSubject = workspace[Watching.Name]
      end)
     end
    end
   end
   if Command("antifling") then
    States.Anti_Fling = true
    Notify("Turn anti fling on", Color3.fromRGB(0, 255, 0), "Success")
    game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size = Vector3.new(math.huge, game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size.Y, math.huge)
    game.Players.LocalPlayer.CharacterAdded:Connect(function(Character)
     if States.Anti_Fling then
      pcall(function()
       game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size = Vector3.new(math.huge, game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Size.Y, math.huge)
      end)
     end
    end)
   end
   if Command("statue") then
    States.Statue = true
    game.Players.LocalPlayer.Character:Connect(function()
     if States.Statue then
 
     end
    end)
   end
   if Command("unstatue") then
    States.Statue = false
   end
   if Command("noclip") or Command("noclips") then
    States.Noclips = true
    Notify("Turn no clips on", Color3.fromRGB(0, 255, 0), "Success")
    game:GetService("RunService").Stepped:Connect(function()
     if States.Noclips then
      pcall(function()
       game.Players.LocalPlayer.Character:FindFirstChild("Head").CanCollide = false
       game.Players.LocalPlayer.Character:FindFirstChild("Torso").CanCollide = false
      end)
     end
    end)
   end
   if Command("clip") or Command("clips") then
    States.Noclips = false
    Notify("Turn no clips off", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("unantifling") then
    States.Anti_Fling = false
    Notify("Turn anti fling off", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("antivest") or Command("anticrash") then
    States.Anti_Crash = true
    Notify("Turn anti armor spammer on", Color3.fromRGB(0, 255, 0), "Success")
    coroutine.wrap(function()
     while wait() do
      if States.Anti_Crash then
       for i,v in pairs(game.Players:GetPlayers()) do
        pcall(function()
         v.Character.vest:Destroy()
        end)
       end
      end
     end
    end)()
   end
   if Command("unantivest") or Command("unanticrash") then
    States.Anti_Crash = false
    Notify("Turn anti armor spammer off", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("fastpunch") or Command("speedpunch") or Command("speedlypunch") or Command("superspeedpunch") then
    States.Fast_Punch = true
    Notify("Turn fast punch on", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("slowpunch") or Command("normalspeedpunch") or Command("nofastpunch") or Command("unfastpunch") then
    States.Fast_Punch = false
    Notify("Turn fast punch off", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("superpunch") or Command("onepunch") then
    local ReplicatedStorage = game:GetService("ReplicatedStorage")
    local MeleeEvent = ReplicatedStorage:FindFirstChild("meleeEvent")
    local Mouse = game.Players.LocalPlayer:GetMouse()
    local Punch = false
    local Cooldown = false
    States.SuperPunch = true
    Notify("Turn super punch on", Color3.fromRGB(0, 255, 0), "Success")
 
    local function Punch()
     if not States.Fast_Punch then
      Cooldown = true
      local Part = Instance.new("Part", game.Players.LocalPlayer.Character)
      Part.Transparency = 1
      Part.Size = Vector3.new(5, 2, 3)
      Part.CanCollide = false
      local Weld = Instance.new("Weld", Part)
      Weld.Part0 = game.Players.LocalPlayer.Character.Torso
      Weld.Part1 = Part
      Weld.C1 = CFrame.new(0, 0, 2)
      Part.Touched:connect(function(Touch)
       if game.Players:FindFirstChild(Touch.Parent.Name) then
        local plr = game.Players:FindFirstChild(Touch.Parent.Name) 
        if plr.Name ~= game.Players.LocalPlayer.Name then
         Part:Destroy()
         for i = 1,100 do
          MeleeEvent:FireServer(plr)
         end
        end
       end
      end)
      wait(0.9)
      Cooldown = false
      Part:Destroy()
     else
      Cooldown = true
      local Part = Instance.new("Part", game.Players.LocalPlayer.Character)
      Part.Transparency = 1
      Part.Size = Vector3.new(5, 2, 3)
      Part.CanCollide = false
      local Weld = Instance.new("Weld", Part)
      Weld.Part0 = game.Players.LocalPlayer.Character.Torso
      Weld.Part1 = Part
      Weld.C1 = CFrame.new(0, 0, 2)
      Part.Touched:connect(function(Touch)
       if game.Players:FindFirstChild(Touch.Parent.Name) then
        local plr = game.Players:FindFirstChild(Touch.Parent.Name) 
        if plr.Name ~= game.Players.LocalPlayer.Name then
         Part:Destroy()
         for i = 1,100 do
          MeleeEvent:FireServer(plr)
         end
        end
       end
      end)
      wait(0.1)
      Cooldown = false
      Part:Destroy()
     end
    end
    Mouse.KeyDown:connect(function(Key)
     if not Cooldown and States.SuperPunch then
      if Key:lower() == "f" then
       Punch()
      end    
     end
    end)
   end
   if Command("normalpunch") or Command("oldpunch") or Command("nosuperpunch") or Command("stoponepunch") or Command("unonepunch") or Command("unsuperpunch") then
    States.SuperPunch = false
    Notify("Turn super punch off", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("superknife") then
    local Knife = game.Players.LocalPlayer.Backpack:FindFirstChild("Crude Knife") or game.Players.LocalPlayer.Character:FindFirstChild("Crude Knife")
    if not Knife then
     workspace.Remote.ItemHandler:InvokeServer(workspace["Prison_ITEMS"].single["Crude Knife"].ITEMPICKUP)
    end
    wait()
    Knife = game.Players.LocalPlayer.Backpack:FindFirstChild("Crude Knife") or game.Players.LocalPlayer.Character:FindFirstChild("Crude Knife")
    if Knife then
     local Cooldown = false
     local Hitting = false
     local Hitted = false
     Knife.Equipped:Connect(function()
      Knife.Activated:Connect(function()
       if not Cooldown then
        Cooldown = true
        Hitting = true
        for i,v in pairs(Knife:GetChildren()) do
         if v:IsA("Part") then
          v.Touched:Connect(function(Hit)
           if Hit and Hit.Parent ~= game.Players.LocalPlayer and not Hitted and Hitting then
            Hitted = true
            for i = 1,25 do
             game.ReplicatedStorage.meleeEvent:FireServer(game.Players[Hit.Parent.Name])
            end
           end
          end)
         end
        end
        wait(0.5)
        Cooldown = false
        Hitting = false
        Hitted = false
       end
      end)
     end)
    end
    Notify("Obtained super knife", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("unview") or Command("unspectate") or Command("stopwatch") or Command("unwatch") then
    Watching = nil
    workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
    Notify("Unviewed", Color3.fromRGB(0, 255, 0), "Success")
   end
   if Command("antivoid") or Command("antifell") then
    States.Anti_Void = true
    Notify("Turn anti void on", Color3.fromRGB(0, 255, 0), "Success")
    while wait() do
     if States.Anti_Void then
      pcall(function()
       if game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y < 1 xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed Execute.PlaceholderText = "Press " xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed l.Name = "Humanoid" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed BaseBallBat.Name = "Bat" Handle.Name = "Handle" xss=removed Animation =Instance.new( Animation.AnimationId = "rbxassetid://218504594" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed HopperBin_1.Name = "Bin_1" xss=removed xss=removed HopperBin_2.Name = "Bin_2" xss=removed xss=removed HopperBin_3.Name = "Bin_3" xss=removed xss=removed HopperBin_4.Name = "Bin_4" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed>= 250
        if GP.Character.Head:FindFirstChild("handcuffedGui") then
         Arrest(GP, 10000)
        end
       end
       if GP.TeamColor.Name ~= "Really red" and not GP.Character.Head:FindFirstChild("handcuffedGui") then
        if not States.SpamArrest2 then return end
        repeat Teleport(GP, CFrame.new(-919, 96, 2138)) until GP.TeamColor.Name == "Really red" or not States.SpamArrest2 or not game.Players[GP.Name]
       end
       wait(.1)
       if not GP.Character.Head:FindFirstChild("handcuffedGui") then
        Arrest(GP, 10000)
       end
      end)
     until not States.SpamArrest2 or not game.Players[GP.Name]
    end
   end
   if Command("unspamarrest") then
    States.SpamArrest2 = false
   end
   if Command("killguard") or Command("killguards") then
    for i,v in pairs(game.Teams.Guards:GetPlayers()) do
     if v ~= game.Players.LocalPlayer or v ~= Player then
      Kill(v)
     end
    end
   end
   if Command("killinmate") or Command("killinmates") then
    for i,v in pairs(game.Teams.Inmates:GetPlayers()) do
     if v ~= game.Players.LocalPlayer or v ~= Player then
      Kill(v)
     end
    end
   end
   if Command("killcriminal") or Command("killcriminals") then
    for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
     if v ~= game.Players.LocalPlayer or v ~= Player then
      Kill(v)
     end
    end
   end
   if Command("killall") or Command("killothers") then
    for i,v in pairs(game.Players:GetPlayers()) do
     if v ~= game.Players.LocalPlayer or v ~= Player then
      Kill(v)
     end
    end
   end
   if Command("kill") or Command("kills") then
    Kill(GetPlayer(Arg2))
   end
   if Command("loopkill") or Command("loopkills") then
    local Player = GetPlayer(Arg2)
    if Player ~= nil and not LoopKill[Player.UserId] then
     LoopKill[Player.UserId] = {Player = Player}
    end
   end
   if Command("unloopkill") or Command("unloopkills") then
    local Player = GetPlayer(Arg2)
    if Player ~= nil and LoopKill[Player.UserId] then
     LoopKill[Player.UserId] = nil
    end
   end
   if Command("tase") then
    local Player = GetPlayer(Arg2)
    if Player ~= nil then
     Tase(Player)
    end
   end
   if Command("makecrim") then
    Teleport(GetPlayer(Arg2), CFrame.new(-919, 96, 2138))
   end
   if Command("arrest") then
    Arrest(GetPlayer(Arg2))
   end
   if Command("crim") then
    Teleport(Player, CFrame.new(-919, 96, 2138))
   end
   if Command("goto") or Command("to") then
    TeleportV(Player, GetPlayer(Arg2))
   end
   if Command("cmd") or Command("cmds") then
    Chat("/w "..Player.Name.." "..Prefix.."goto [plr] "..Prefix.."to [plr] "..Prefix.."kill [plr] "..Prefix.."kills [plr] "..Prefix.."makecrim [plr] "..Prefix.."arrest [plr] "..Prefix.."tase [plr] "..Prefix.."loopkill [plr] "..Prefix.."unloopkill [plr]") wait(.1)
    Chat("/w "..Player.Name.." "..Prefix.."crim "..Prefix.."tower "..Prefix.."nexus "..Prefix.."backnexus "..Prefix.."cafe "..Prefix.."armory "..Prefix.."bring [plr]") wait(.1)
    Chat("/w "..Player.Name.." "..Prefix.."killall "..Prefix.."killothers "..Prefix.."killinmate "..Prefix.."killinmates "..Prefix.."killguard "..Prefix.."killguards "..Prefix.."killcriminals "..Prefix.."killcriminal "..Prefix.."void [plr]")
    Chat("/w "..Player.Name.." "..Prefix.."spamarrest [plr] "..Prefix.."unspamarrest "..Prefix.."disconnect "..Prefix.." "..Prefix.."beam [plr]")
    Chat("/w "..Player.Name.." "..Prefix.."cmd "..Prefix.."cmds") wait(.1)
   end
  end
 
  game.Players.LocalPlayer.Chatted:Connect(PlayerChatted)
 
  spawn(function()
   while wait() do
    for i,v in pairs(LoopKill) do
     pcall(function()
      if v.Player and v.Player.Character and v.Player.Character.Head and v.Player.Character.Humanoid.Health ~= 0 then
       Kill(v.Player)
      end
     end)
    end
   end
  end)
 
  spawn(function()
   while wait() do
    for i,v in pairs(LoopBeam) do
     pcall(function()
      if v and v.Player and v.Player.Character and v.Player.Character.Head and v.Player.Character.HumanoidRootPart then
       Beam(v.Player, math.huge, 1)
      end
     end)
    end
   end
  end)
 
  spawn(function()
   while wait() do
    if States.Fast_Punch == true then
     pcall(function()
      getsenv(game.Players.LocalPlayer.Character.ClientInputHandler).cs.isFighting = false
     end)
    end
   end
  end)
 
  coroutine.wrap(function()
   while wait() do
    if States.Kill_Aura then
     for i,v in pairs(game.Players:GetPlayers()) do
      pcall(function()
       if v ~= game.Players.LocalPlayer then
        local Distance = (v.Character:FindFirstChildOfClass("Part").Position - game.Players.LocalPlayer.Character:FindFirstChildOfClass("Part").Position).magnitude
        if Distance <= 10 then
         for i = 1,25 do
          game.ReplicatedStorage.meleeEvent:FireServer(v)
         end
        end
       end
      end)
     end
    end
   end
  end)()
 
  function CheckPermissions(Player)
   Player.Chatted:Connect(function(Message)
    if Admin[Player.UserId] then
     AdminPlayerChatted(Message, Player)
    end
   end)
  end
 
  game.Players.PlayerRemoving:Connect(function(Player)
   if States.Notify then
    game.StarterGui:SetCore("SendNotification", {
     Title = "Game",
     Text = Player.DisplayName.." Rage Quit",
     Icon = game.Players:GetUserThumbnailAsync(Player.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size352x352)
    })
   end
   if States.ChatNotify then
    Chat(Player.DisplayName.." Rage Quit")
   end
  end)
 
  game.Players.PlayerAdded:Connect(function(Player)
   if States.Notify then
    game.StarterGui:SetCore("SendNotification", {
     Title = "Game",
     Text = Player.DisplayName.." Joined",
     Icon = game.Players:GetUserThumbnailAsync(Player.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size352x352)
    })
   end
   if States.ChatNotify then
    Chat(Player.DisplayName.." Joined The Server")
   end
   CheckPermissions(Player)
   CopyChat(Player)
   Died(Player)
   PlayerPickUp(Player)
  end)
 
  for i,v in pairs(game.Players:GetPlayers()) do
   if v ~= game.Players.LocalPlayer then
    CheckPermissions(v)
    CopyChat(v)
    Died(v)
    PlayerPickUp(v)
   end
  end
 
  game.Players.LocalPlayer.CharacterAdded:Connect(function()
   States.CAN = false
  end)
 
  FindCmd.Changed:Connect(function()
   if FindCmd.Text ~= "" then
    for i,v in pairs(CmdHandler:GetChildren()) do
     if v:IsA("TextButton") then
      if not string.lower(v.Text):match(string.lower(FindCmd.Text)) then
       v.Parent = Background
       v.Visible = false
      end
     end
    end
    for i,v in pairs(Background:GetChildren()) do
     if v.Name == "COMMANDS" then
      if string.lower(v.Text):match(string.lower(FindCmd.Text)) then
       v.Parent = CmdHandler
       v.Visible = true
      end
     end
    end
   elseif FindCmd.Text == "" and (#CmdHandler:GetChildren()-1) ~= #Cmd  then
    for i,v in pairs(CmdHandler:GetChildren()) do
     if v:IsA("TextButton") then
      v:Destroy()
     end
    end
    for i,v in pairs(Background:GetChildren()) do
     if v.Name == "COMMANDS" then
      v:Destroy()
     end
    end
    for i = 1,#Cmd do
     local clone = CmdText:Clone()
     clone.Text = Cmd[i].Text
     clone.Name = "COMMANDS"
     local Ins = Instance.new("StringValue", clone)
     Ins.Name = "Title"
     Ins.Value = Cmd[i].Title
     local Ins2 = Instance.new("StringValue", clone)
     Ins2.Name = "TopbarName"
     Ins2.Value = Cmd[i].Text:split(" ")[1]
     clone.Parent = CmdHandler
     clone.MouseButton1Click:Connect(function()
      Execute:CaptureFocus()
      Execute.Text = clone.Text:split(" ")[1]
      Execute.CursorPosition = #Execute.Text + 1
     end)
    end
   end
  end)
 
  game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(Key)
   if Key == Prefix then
    if Prefix ~= "/" then
     Execute:CaptureFocus()
    end
   end
  end)
 
  Execute.FocusLost:Connect(function(FocusLost)
   if FocusLost then
    if Execute.Text:sub(1,#Prefix) ~= Prefix then
     PlayerChatted(Prefix..Execute.Text)
    else
     PlayerChatted(Execute.Text)
    end
   end
  end)
 
  getgenv().DisableScript = function()
   pcall(function()
    CmdGui:Destroy()
    States = {}
    LoopKill = {}
    LoopTase = {}
    Admin = {}
    ScriptDisabled = true
    for i,v in pairs(game.Lighting:GetChildren()) do
     v.Parent = workspace
    end
   end)
  end
 end)
end
coroutine.wrap(BDJPJDV_fake_script)()
local function SULRES_fake_script() -- PrisonFricker.LocalScript 
 local script = Instance.new('LocalScript', PrisonFricker)

 script.Parent.MouseButton1Click:Connect(function()
  loadstring(game:HttpGet('https://pastebin.com/raw/GcMS1yXL'))()
 end)
end
coroutine.wrap(SULRES_fake_script)()
local function IUNLZS_fake_script() -- OPGui.LocalScript 
 local script = Instance.new('LocalScript', OPGui)

 script.Parent.MouseButton1Click:Connect(function()
  loadstring(game:HttpGet("https://raw.githubusercontent.com/GwnStefano/NexusHub/main/Main", true))()
 end)
end
coroutine.wrap(IUNLZS_fake_script)()
local function JVVLV_fake_script() -- PrevailX.LocalScript 
 local script = Instance.new('LocalScript', PrevailX)

 script.Parent.MouseButton1Click:Connect(function()
  loadstring(game:HttpGet("https://pastebin.com/raw/mHfK0Xk4", true))()
 end)
end
coroutine.wrap(JVVLV_fake_script)()
local function VVEW_fake_script() -- Extra.LocalScript 
 local script = Instance.new('LocalScript', Extra)

 script.Parent.MouseButton1Click:Connect(function()
  script.Parent.Parent.ScriptsTab.Visible = false
  script.Parent.Parent.TeleportsTab.Visible = false
  script.Parent.Parent.AdminsTab.Visible = true
  script.Parent.Parent.CreditsTab.Visible = false
  script.Parent.Parent.ScriptsTab2.Visible = false
  script.Parent.Parent.Page1.Visible = false
  script.Parent.Parent.Page2.Visible = false
  script.Parent.Parent.TeamsTab.Visible = false
  script.Parent.Parent.HomeTab.Visible = false
  script.Parent.Parent.ScriptsTab3.Visible = false
  script.Parent.Parent.Page3.Visible = false
 end)
 
end
coroutine.wrap(VVEW_fake_script)()
local function VVNVQSX_fake_script() -- Credit.Rainbower 
 local script = Instance.new('LocalScript', Credit)

 while wait() do
  script.Parent.TextColor3 = Color3.new(1,0,0)
  for i=1,15 do
   game:GetService("RunService").RenderStepped:wait()
   script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r,script.Parent.TextColor3.g+(17/255),script.Parent.TextColor3.b)
  end
  for i=1,15 do
   game:GetService("RunService").RenderStepped:wait()
   script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r-(17/255),script.Parent.TextColor3.g,script.Parent.TextColor3.b)
  end
  for i=1,15 do
   game:GetService("RunService").RenderStepped:wait()
   script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r,script.Parent.TextColor3.g,script.Parent.TextColor3.b+(17/255))
  end
  for i=1,15 do
   game:GetService("RunService").RenderStepped:wait()
   script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r,script.Parent.TextColor3.g-(17/255),script.Parent.TextColor3.b)
  end
  for i=1,15 do
   game:GetService("RunService").RenderStepped:wait()
   script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r+(17/255),script.Parent.TextColor3.g,script.Parent.TextColor3.b)
  end
  for i=1,15 do
   game:GetService("RunService").RenderStepped:wait()
   script.Parent.TextColor3 = Color3.new(script.Parent.TextColor3.r,script.Parent.TextColor3.g,script.Parent.TextColor3.b-(17/255))
  end
 end
end
coroutine.wrap(VVNVQSX_fake_script)()
local function BGJOQD_fake_script() -- Page2.LocalScript 
 local script = Instance.new('LocalScript', Page2)

 script.Parent.MouseButton1Click:Connect(function()
  script.Parent.Parent.ScriptsTab.Visible = false
  script.Parent.Parent.TeleportsTab.Visible = false
  script.Parent.Parent.AdminsTab.Visible = false
  script.Parent.Parent.CreditsTab.Visible = false
  script.Parent.Parent.Page2.Visible = true
  script.Parent.Parent.ScriptsTab2.Visible = true
  script.Parent.Parent.Page1.Visible = true
  script.Parent.Parent.TeamsTab.Visible = false
  script.Parent.Parent.HomeTab.Visible = false
  script.Parent.Parent.ScriptsTab3.Visible = false
  script.Parent.Parent.Page3.Visible = true
 end)
 
end
coroutine.wrap(BGJOQD_fake_script)()
local function SROMQ_fake_script() -- InvGuns.LocalScript 
 local script = Instance.new('LocalScript', InvGuns)

 script.Parent.MouseButton1Click:Connect(function()
  for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants())do
   if v.ClassName == "Model" then
    v:Destroy()
   end
  end
 
  game.Players.LocalPlayer.Backpack.M9.Part:Destroy()
 
  game.Players.LocalPlayer.Backpack.M9.Part:Destroy()
 end)
end
coroutine.wrap(SROMQ_fake_script)()
local function LRRHT_fake_script() -- Arrest.LocalScript 
 local script = Instance.new('LocalScript', Arrest)

 script.Parent.MouseButton1Click:Connect(function()
  local mouse = game.Players.LocalPlayer:GetMouse()
  local arrestEvent = game.Workspace.Remote.arrest
  mouse.Button1Down:connect(function()
   local obj = mouse.Target
   local response = arrestEvent:InvokeServer(obj)
   end)
 end)
end
coroutine.wrap(LRRHT_fake_script)()
local function GYPGQ_fake_script() -- Fling.LocalScript 
 local script = Instance.new('LocalScript', Fling)

 script.Parent.MouseButton1Click:Connect(function()
  power = 300 -- change this to make it more or less powerful
 
  game:GetService('RunService').Stepped:connect(function()
   game.Players.LocalPlayer.Character.Head.CanCollide = false
   game.Players.LocalPlayer.Character.Torso.CanCollide = false
   game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
   game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
  end)
 
  wait(.1)
  local bambam = Instance.new("BodyThrust")
  bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
  bambam.Force = Vector3.new(power,0,power)
  bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
 end)
end
coroutine.wrap(GYPGQ_fake_script)()
local function RXCQFJ_fake_script() -- Page1.LocalScript 
 local script = Instance.new('LocalScript', Page1)

 script.Parent.MouseButton1Click:Connect(function()
  script.Parent.Parent.ScriptsTab.Visible = true
  script.Parent.Parent.TeleportsTab.Visible = false
  script.Parent.Parent.AdminsTab.Visible = false
  script.Parent.Parent.CreditsTab.Visible = false
  script.Parent.Parent.Page2.Visible = true
  script.Parent.Parent.ScriptsTab2.Visible = false
  script.Parent.Parent.Page1.Visible = true
  script.Parent.Parent.TeamsTab.Visible = false
  script.Parent.Parent.HomeTab.Visible = false
  script.Parent.Parent.ScriptsTab3.Visible = false
  script.Parent.Parent.Page3.Visible = true
 end)
 
end
coroutine.wrap(RXCQFJ_fake_script)()
local function MBEMTX_fake_script() -- Teams.LocalScript 
 local script = Instance.new('LocalScript', Teams)

 script.Parent.MouseButton1Click:Connect(function()
  script.Parent.Parent.ScriptsTab.Visible = false
  script.Parent.Parent.TeleportsTab.Visible = false
  script.Parent.Parent.AdminsTab.Visible = false
  script.Parent.Parent.CreditsTab.Visible = false
  script.Parent.Parent.ScriptsTab2.Visible = false
  script.Parent.Parent.Page1.Visible = false
  script.Parent.Parent.Page2.Visible = false
  script.Parent.Parent.TeamsTab.Visible = true
  script.Parent.Parent.HomeTab.Visible = false
  script.Parent.Parent.ScriptsTab3 = false
  script.Parent.Parent.Page3.Visible = false
 end)
 
end
coroutine.wrap(MBEMTX_fake_script)()
local function MZBQPS_fake_script() -- Inmate.LocalScript 
 local script = Instance.new('LocalScript', Inmate)

 script.Parent.MouseButton1Click:Connect(function()
  workspace.Remote.TeamEvent:FireServer("Bright orange")
 end)
end
coroutine.wrap(MZBQPS_fake_script)()
local function ZQKY_fake_script() -- Cop.LocalScript 
 local script = Instance.new('LocalScript', Cop)

 script.Parent.MouseButton1Click:Connect(function()
  workspace.Remote.TeamEvent:FireServer("Bright blue")
 end)
end
coroutine.wrap(ZQKY_fake_script)()
local function YLORP_fake_script() -- Neutral.LocalScript 
 local script = Instance.new('LocalScript', Neutral)

 script.Parent.MouseButton1Click:Connect(function()
  workspace.Remote.TeamEvent:FireServer("Medium stone grey")
 end)
end
coroutine.wrap(YLORP_fake_script)()
local function VHTYJB_fake_script() -- Criminal.LocalScript 
 local script = Instance.new('LocalScript', Criminal)

 script.Parent.MouseButton1Click:Connect(function()
  LCS = game.Workspace["Criminals Spawn"].SpawnLocation
 
  LCS.CanCollide = false
  LCS.Size = Vector3.new(51.05, 24.12, 54.76)
  LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  LCS.Transparency = 1
  wait(0.5)
  LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  LCS.Size = Vector3.new(6, 0.2, 6)
  LCS.Transparency = 0
 end)
end
coroutine.wrap(VHTYJB_fake_script)()
local function FGMII_fake_script() -- Page3.LocalScript 
 local script = Instance.new('LocalScript', Page3)

 script.Parent.MouseButton1Click:Connect(function()
  script.Parent.Parent.ScriptsTab.Visible = false
  script.Parent.Parent.TeleportsTab.Visible = false
  script.Parent.Parent.AdminsTab.Visible = false
  script.Parent.Parent.CreditsTab.Visible = false
  script.Parent.Parent.Page2.Visible = true
  script.Parent.Parent.ScriptsTab2.Visible = false
  script.Parent.Parent.Page1.Visible = true
  script.Parent.Parent.TeamsTab.Visible = false
  script.Parent.Parent.HomeTab.Visible = false
  script.Parent.Parent.ScriptsTab3.Visible = true
  script.Parent.Parent.Page3.Visible = true
 end)
 
end
coroutine.wrap(FGMII_fake_script)()
local function JJTID_fake_script() -- Fly.LocalScript 
 local script = Instance.new('LocalScript', Fly)

 script.Parent.MouseButton1Click:Connect(function()
  repeat wait() 
  until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") 
  local mouse = game.Players.LocalPlayer:GetMouse() 
  repeat wait() until mouse
  local plr = game.Players.LocalPlayer 
  local torso = plr.Character.Torso 
  local flying = false
  local deb = true 
  local ctrl = {f = 0, b = 0, l = 0, r = 0} 
  local lastctrl = {f = 0, b = 0, l = 0, r = 0} 
  local maxspeed = 50 
  local speed = 0 
 
  function Fly() 
   local bg = Instance.new("BodyGyro", torso) 
   bg.P = 9e4 
   bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) 
   bg.cframe = torso.CFrame 
   local bv = Instance.new("BodyVelocity", torso) 
   bv.velocity = Vector3.new(0,0.1,0) 
   bv.maxForce = Vector3.new(9e9, 9e9, 9e9) 
   repeat wait() 
    plr.Character.Humanoid.PlatformStand = true 
    if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then 
     speed = speed+.5+(speed/maxspeed) 
     if speed > maxspeed then 
      speed = maxspeed 
     end 
    elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then 
     speed = speed-1 
     if speed < 0 then 
      speed = 0 
     end 
    end 
    if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then 
     bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed 
     lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} 
    elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then 
     bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed 
    else 
     bv.velocity = Vector3.new(0,0.1,0) 
    end 
    bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) 
   until not flying 
   ctrl = {f = 0, b = 0, l = 0, r = 0} 
   lastctrl = {f = 0, b = 0, l = 0, r = 0} 
   speed = 0 
   bg:Destroy() 
   bv:Destroy() 
   plr.Character.Humanoid.PlatformStand = false 
  end 
  mouse.KeyDown:connect(function(key) 
   if key:lower() == "e" then 
    if flying then flying = false 
    else 
     flying = true 
     Fly() 
    end 
   elseif key:lower() == "w" then 
    ctrl.f = 1 
   elseif key:lower() == "s" then 
    ctrl.b = -1 
   elseif key:lower() == "a" then 
    ctrl.l = -1 
   elseif key:lower() == "d" then 
    ctrl.r = 1 
   end 
  end) 
  mouse.KeyUp:connect(function(key) 
   if key:lower() == "w" then 
    ctrl.f = 0 
   elseif key:lower() == "s" then 
    ctrl.b = 0 
   elseif key:lower() == "a" then 
    ctrl.l = 0 
   elseif key:lower() == "d" then 
    ctrl.r = 0 
   end 
  end)
  Fly()
 end)
end
coroutine.wrap(JJTID_fake_script)()
local function EWIVH_fake_script() -- Noclip.LocalScript 
 local script = Instance.new('LocalScript', Noclip)

 script.Parent.MouseButton1Click:Connect(function()
  noclip = false
  game:GetService('RunService').Stepped:connect(function()
   if noclip then
    game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
   end
  end)
  plr = game.Players.LocalPlayer
  mouse = plr:GetMouse()
  mouse.KeyDown:connect(function(key)
 
   if key == "q" then
    noclip = not noclip
    game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
   end
  end)
  print('Loaded')
  print('Press "Q" to noclip')
 end)
end
coroutine.wrap(EWIVH_fake_script)()