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Get the Project Beatdown | Money Farm

The Project Beatdown | Money Farm code is below. Copy & inject it into the game. Enjoy!

local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/GreenDeno/Venyx-UI-Library/main/source.lua"))()

local ulib = library.new("Project Beatdown", 5013109572)
    
--//Page Starting\\--
local page = ulib:addPage("Main", 5012544693)
    
local section1 = page:addSection("Autofarm")

--//Tools\\--
local ToolTBL = {};
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
    if v:IsA("Tool") then
        table.insert(ToolTBL, v.Name)
    end;
end;

game:GetService("RunService").Stepped:Connect(function()
    if shared.EzMone then
    for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
        if v:IsA("BasePart") and v.CanCollide == true then
            v.CanCollide = false
            end;
        end;
    end;
end);

local plr = game:GetService("Players").LocalPlayer
local tweenService = game:GetService("TweenService")
getgenv().speed = 100
function toTarget(target)
    local speed = getgenv().speed
    local info = TweenInfo.new((target.Position - plr.Character.HumanoidRootPart.Position).Magnitude / speed, Enum.EasingStyle.Linear)
    local _, err = pcall(function()
        tweenService:Create(plr.Character.HumanoidRootPart, info, {CFrame = target}):Play()
    end)
    if err then error("Couldn't create/start tween: ", err) end
end
function newIndexHook()
    local mt = getrawmetatable(game)
    local oldIndex = mt.__newindex
    setreadonly(mt, false)
    mt.__newindex = newcclosure(function(self, i, v)
        if checkcaller() and self == plr.Character.HumanoidRootPart and i == 'CFrame' then
            return toTarget(v) 
        end
        return oldIndex(self, i, v)
    end)
setreadonly(mt, true)
end
newIndexHook()

section1:addToggle("Auto Money",nil, function(value)
    shared.EzMone = value

    while shared.EzMone and wait() do
    pcall(function()
        if not game.Players.LocalPlayer.Character:FindFirstChild("Arrow") then
            game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Missions.PizzaDelivery.CFrame
            fireclickdetector(game:GetService("Workspace").Missions.PizzaDelivery.ClickDetector)
        elseif game.Players.LocalPlayer.Character:FindFirstChild("Arrow") then
            game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.Arrow.Attachment0.Parent.CFrame
            end;
        end);
    end;
end);

section1:addSlider("Speed", 0, 0, 1000, function(value)
    getgenv().speed = value
end);

local section2 = page:addSection("Settings")

section2:addToggle("Hide Name",nil, function(value)
    shared.HideN = value

    while shared.HideN and wait() do
        for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
            if v.Name == 'Pants' or v.ClassName == "Accessory" or v.Name == 'Shirt' or v.Name == 'Head' then
                 v:Destroy()
            end;
        end; 
    end;
end);