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Get the Remove Jumpscares | Keybinds For Door And Light

The Remove Jumpscares | Keybinds For Door And Light code is below. Copy & inject it into the game. Enjoy!

FNaF: Support Requested - It removes jumpscares causing a free win in nights, and we have the keybinds for door and lights. You can change them to whatever you want it to be
-- thank you to danielaity for offering the script on a v3rm post
-- Locals

local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local left = game:GetService("Workspace")["NIGHT-6"].DoorButtons1.DoorButton.ClickDetector --change the number in night6 to whatever night you are on
local right = game:GetService("Workspace")["NIGHT-6"].DoorButtons2.DoorButton.ClickDetector --change the number in night6 to whatever night you are on
local lightleft = game:GetService("Workspace")["NIGHT-6"].DoorButtons1.LightButton.ClickDetector --change the number in night6 to whatever night you are on
local lightright = game:GetService("Workspace")["NIGHT-6"].DoorButtons2.LightButton.ClickDetector --change the number in night6 to whatever night you are on

-- Settings

bindleft = "q" -- has to be lowercase change them to whatever you are comfortable with
bindright = "r" -- has to be lowercase change them to whatever you are comfortable with
bindlightleft = "o" -- has to be lowercase change them to whatever you are comfortable with 
bindlightright = "p" -- has to be lowercase change them to whatever you are comfortable with

-- Scripts

mouse.KeyDown:connect(function(key)
if key == bindleft then
fireclickdetector(left)
end
end)

mouse.KeyDown:connect(function(key)
if key == bindright then
fireclickdetector(right)
end
end)

mouse.KeyDown:connect(function(key)
if key == bindlightleft then
fireclickdetector(lightleft)
end
end)

mouse.KeyDown:connect(function(key)
if key == bindlightright then
fireclickdetector(lightright)
end
end)

--

game:GetService("Workspace").Status.Jumpscares.Value = false
game:GetService("Players").LocalPlayer.PlayerGui.Scripts.JumpscareEvent:Destroy()