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Get the Server Message
The Server Message code is below. Copy & inject it into the game. Enjoy!
player = "System"
fakemsg = "Welcome, (your name Here)."
message = "Hi ["..tostring(player).."]: "..tostring(fakemsg)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All")