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Get the Sword script Universal ''Leaked'' [not the same ui ]
The Sword script Universal ''Leaked'' [not the same ui ] code is below. Copy & inject it into the game. Enjoy!
-- Gui to Lua
-- Version: 3.2
-- Instances:
local Swordfighting = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local UICorner = Instance.new("UICorner")
local Killall = Instance.new("TextButton")
local UICorner_2 = Instance.new("UICorner")
local Aimbot = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local spam = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
local Admin = Instance.new("TextButton")
local UICorner_5 = Instance.new("UICorner")
local Lightabuse = Instance.new("TextButton")
local UICorner_6 = Instance.new("UICorner")
local UICorner_7 = Instance.new("UICorner")
local Frame = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local UICorner_8 = Instance.new("UICorner")
local UICorner_9 = Instance.new("UICorner")
--Properties:
Swordfighting.Name = "Sword fighting"
Swordfighting.Parent = game.CoreGui
Swordfighting.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Main.Name = "Main"
Main.Parent = Swordfighting
Main.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Main.Position = UDim2.new(0.342964828, 0, 0.244532794, 0)
Main.Size = UDim2.new(0, 397, 0, 257)
Main.Visible = false
Main.Draggable = true
Main.Active = true
TextLabel.Parent = Main
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.Size = UDim2.new(0, 397, 0, 41)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Sword Destroying Gui"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
UICorner.Parent = TextLabel
Killall.Name = "Kill all"
Killall.Parent = Main
Killall.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Killall.Position = UDim2.new(0, 0, 0.210677594, 0)
Killall.Size = UDim2.new(0, 192, 0, 50)
Killall.Font = Enum.Font.SourceSans
Killall.Text = "Kill all (Made by Clown and also u have to hold out sword"
Killall.TextColor3 = Color3.fromRGB(0, 0, 0)
Killall.TextScaled = true
Killall.TextSize = 14.000
Killall.TextWrapped = true
Killall.MouseButton1Down:connect(function()
--// Setting \\--
local range = 1000000
--// Variable \\--
local player = game:GetService("Players").LocalPlayer
--// Script \\--
game:GetService("RunService").RenderStepped:Connect(function()
local p = game.Players:GetPlayers()
for i = 2, #p do local v = p[i].Character
if v and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 and v:FindFirstChild("HumanoidRootPart") and player:DistanceFromCharacter(v.HumanoidRootPart.Position) = RayMethod.ArgCountRequired
end
local function getDirection(Origin, Position)
return (Position - Origin).Unit * 1000
end
local function getMousePosition()
return Vector2.new(Mouse.X, Mouse.Y)
end
local function IsPlayerVisible(Player)
local PlayerCharacter = Player.Character
local LocalPlayerCharacter = LocalPlayer.Character
if not (PlayerCharacter or LocalPlayerCharacter) then return end
local PlayerRoot = FindFirstChild(PlayerCharacter, Options.TargetPart.Value) or FindFirstChild(PlayerCharacter, "HumanoidRootPart")
if not PlayerRoot then return end
local CastPoints, IgnoreList = {PlayerRoot.Position, LocalPlayerCharacter, PlayerCharacter}, {LocalPlayerCharacter, PlayerCharacter}
local ObscuringObjects = #GetPartsObscuringTarget(Camera, CastPoints, IgnoreList)
return ((ObscuringObjects == 0 and true) or (ObscuringObjects > 0 and false))
end
local function getClosestPlayer()
if not Options.TargetPart.Value then return end
local Closest
local DistanceToMouse
for _, Player in next, GetChildren(Players) do
if Player == LocalPlayer then continue end
if Toggles.TeamCheck.Value and Player.Team == LocalPlayer.Team then continue end
local Character = Player.Character
if not Character then continue end
if Toggles.VisibleCheck.Value and not IsPlayerVisible(Player) then continue end
local HumanoidRootPart = FindFirstChild(Character, "HumanoidRootPart")
local Humanoid = FindFirstChild(Character, "Humanoid")
if not HumanoidRootPart or not Humanoid or Humanoid and Humanoid.Health